- 2,136
- Posts
- 17
- Years
- Seen May 31, 2009
Overview
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Ubers always fascinated me, mainly because everything hit like a nuclear bomb there. As of late, I've been laddering with this team, and it had very god results. I soon reached 20th on the Ubers ladder, but sadly, after 4 losses in a row (hax ridden ;[) I plummeted to 28th. This team wasn't initially based around Swords Dance Rayquaza, in fact, I didn't even want to add Rayquaza in the first place! Still, I tried to make the team able to support its weaknesses and handle things that normally cause it trouble. The biggest one was obviousy Lugia, but this team handles the flying menace rather well; Metagross can Explode on a switch in, Dialga can set up on it, Groudon paralyses it, and Darkrai can sleep it and set up. Groudon was another problem that I admit isn't completely covered. Rock Polish Groudon is a major pain, but Scarf Mewtwo can outspeed it and either Selfdestruct or kill it while it's weak with Ice Beam. Darkrai sets up on the ParaDancer granted Sleep Clause hasn't been disturbed. The other threats, Scarf __ are covered entirely by Dialga, as it can bulk up on physical ones, and use its beefy Special Defense to take Draco Meteors and Ice Beams. The team is highly offensive, using Groudon as sort of a "barrier" for physical threats. Once the things such as Mewtwo and Deoxys-A are gone, then it's time to sweep with Darkrai and Rayquaza, which is very possible. In the end, this team has a very high win percentage, but I'm really open to suggestions.
The Lead
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Mewtwo @
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Naive
40 Atk / 252 SpA / 216 Spe
-Focus Blast
-Ice Beam
-Shadow Ball
-Selfdestruct
Comments: This ingenius lead was created by darknessmalice (located here). It works wonderfully in dispatching Scarf Darkrai, Rayquaza, and especially Palkia and such. Focus Blast is used to guarantee an OHKO on Darkrai, as well as doing more damage overall to Dialga and such (2HKOing all variants bar Bulk Up, which runs Max HP / Max SpD). Ice Beam and Shadow Ball hit nearly everything in Ubers that is seen commonly for super effective, while Selfdestruct is nice for taking out things such as Palkia, Kyogre, etc...It also is one of the more reliable Blissey killers on this team, which is good since she really messes up Darkrai's sweeping chances with his fat 255 HP / 135 Special Defense. Overall, it's a solid lead, props once again to darknessmalice. Of course, in order to demonstrate its effectiveness, I'll put it against the top 10 leads in Ubers:
1. *pokemonelite2000 image removed* (Deoxys-e): These are outsped and 2HKO'd by Shadow Ball all of the time. They usually set up Light Screen, or Stealth Rock. neither truly threaten me, so I'm comfortable with this specific lead.
2. *pokemonelite2000 image removed* (Darkrai): The Scarfed leads are easily dispatched by a quick Focus Blast, but Sash Dark Voiders are a REAL pain to this team. In theory, I just break the sash, go to Rayquaza, and Extremespeed it for the kill. Sadly, a Focus Blast miss could really screw this strategy over. But we all have to take risks at some point, eh?
3. *pokemonelite2000 image removed* (Deoxys-f): Easily beaten, perhaps even more easily beatne than Deoxys-E since Light Clay versions get OHKO'd by Shadow Ball 100% of the time. The worst they can do is Extremespeed me, which doesn't do enough at all. They usually just get Stealth Rock up, which isn't a huge concern to me.
4. "image removed" (Kyogre): This one is trickier. Scarfed versions are easy set up fodder for Dialga, but I may need to Selfdestruct to reliably kill it. This is one of the reasons I am considering Thunder over something to reliably handle this major threat.
5. *pokemonelite2000 image removed* (Dialga): All of them are 2HKO'd, regardless of EV investment, bar Bulk Up versions. If they are suicide leads, then they get their Stealth Rock up and die. If they are offensive versions...well, I'll at least leave a nice dent in it for something else to finish. This isn't really bothering me much.
6. "image removed" (Groudon): Easily 2HKO'd by Ice Beam, and since the majority of them are Suicide Leads, they either Stealth Rock or Earthquake for little damage. Rock Polish variants thinking they're slick are outsped and 2HKO'd, so that's always a good laugh.
7. *pokemonelite2000 image removed* (Mewtwo): Um...If they are specially defensive, they're still 2HKO'd by Shadow Ball, even if they get up a Light Screen I believe. Foe Scarfers pose a problem, so I might consider running more Speed in order to outpace them and guarantee I 2HKO them before they 2HKO me.
8. "image removed" (Tyranitar): This guy is a huge mind game. They usuallly run super specially defensive sets, so I can't OHKO with Focus Blast if I remember correctly. Usually they will Crunch, so I can switch out safely to Dialga and such and set up. But if they Pursuit...eh, they must have really huge balls, for props to them.
9. "image removed" (Azelf): This thing is used in Ubers? Easily 2HKOed. Out of sight, out of mind.
10. "image removed" (Mew): This guy is a massive problem. I usually EXPLODE just to stop any Baton Pass ideas it may have, but if I'm stupid and think Shadow Ball will 2HKO, the resulsts can be very devastating.
As you can see, Mewtwo handles a majority of the leads effectively, and for those who really threaten it, I can just BLOW it up in their face, and start the match off with a massive threat out of my hair.
The Special Sweeper
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Darkrai @
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Timid
6 HP / 252 SpA / 252 Spe
-Dark Void
-Dark Pulse
-Focus Blast
-Nasty Plot
Comments: Darkrai is an excellent choice to clean up things in late game. STAB Dark Pulse hits a lot of things for hard damage, even common resists such as Scizor, after a Nasty Plot. Focus Blast gives near perfect coverage when used in conjunction with Dark Pulse, and it also lets Darkrai defeat Dialga and Tyranitar, two prominent Special Walls in Ubers. Dark Void is shaky in some cases, but it's great for getting free set ups, even against Blissey. Using Darkrai is ridiculously easy, and as of late he's been a personal favorite of mine. The only problems I've had lately with him are his vulnerability to being revenge killed, and inability to handle Scizor. Luckily, both of these threats are patched up with proper prediction and a sense of safe switching when obvious threats are about to switch in. Recently, I've noticed a growing amount of Giratina-O, which is perfect since Darkrai sets up on them really easily, as even Dragon Pulse fails to OHKO, while I outspeed and 2HKO it with Dark Pulse or simply sleep it then Nasty Plot up. Darkrai also covers many threats such as Lugia, Groudon, Kyogre, etc...all three are huge problems for Rayquaza, whom this team is based around.
The Trapper
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Metagross @ "image removed"
Adamant
210 HP / 140 Atk / 160 SpD
-Meteor Mash
-Earthquake
-Pursuit / Bullet Punch
-Explosion
Comments: Metagross is one of my favorite Pokemon, and he works amazing in Ubers thanks to his natural bulk, excellent typing, and powerful movepool. 210 HP / 160 SpD lets him take hits from the likes of Mewtwo, Deoxys-f, Latias, Latios, and even Darkrai (non-Nasty Plot). All of these threats fall to Meteor Mash, or Pursuit if they feel like switching (bar Darkrai). Earthquake is mainly filler, but it helps with Scizor, Palkia, Dialga, and Kyogre, who resist Meteor Mash and can hit back moderately hard. Explosion is just fantastic. It's really a great way to stop sweeps due to Metagross's ability to live nearly every unboosted hit found in Ubers. Metagross is my main switch-in on Outrages, and since Meteor Mash ruins Rayquaza and Earthquake ruins Dialga, I can safely call Metagross my "Dragon check". I really have no idea if I should replace him with Scizor, I doubt it'd fit my needs as well as Metagross, but I'd like to hear your input, guys.
The Tank
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Dialga @ "image removed"
Careful
252 HP / 252 SpD / 6 Spe
-Bulk Up
-Outrage
-Rest
-Sleep Talk
Comments: Dialga is the main tank of my team, as with a great distribution of Defense and Special Defense, it can take hits well from both sides of the spectrum. Bulk Up has always been a staple on my teams, mainly since it counters Kyogre and stops most Choice Scarf users dead cold. This is especially important since Rayquaza is threatened by the aforementioned threats. Nothing short of STAB or boosted Fighting attacks truly can 2HKO him easily. Dialga sets up on all forms of Blissey, Cresselia, Kyogre, etc...Outrage is a god-send really. I used to have to rely on Dragon Claw, but Outrage deals much more damage over a shorter period of time. Although he has a few noticable weaknesses, Bulk Up patches them up to the point where only Swords Dance Groudon's Earthquake can truly OHKO me. Dialga certainly possesess nice resistences, and has the ability to stop many threats in their tracks, while also being a menacing physical attacker.
The Glue
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Groudon @ "image removed"
Adamant
252 HP / 156 Atk / 32 Def / 60 SpD / 8 Spe
-Stealth Rock
-Thunder Wave
-Earthquake
-Dragon Claw
Comments: When the team falls back to offensive threats, Groudon is a god-send, truly. It is my answer to Dragon Dance Rayquaza, as it can paralyse it and make it ridiculously easy to stop. Dragon Claw also nails Rayquaza and hits it for a decent amount of damage (2HKO). Stealth Rock is essential to this team's success (Rayquaza's success really). I'm not certain about the EV spread; it's standard and I don't want to screw up my chances of having a successful component to my team. The only real concerns I have with Groudon is the fact that he invites Kyogre and to a lesser extent, Palkia, to come in and utterly destroy my team. Possible replacements are hard to find, since there is little that has Groudon's defensive capabilities that also learns Stealth Rock, and can also handle Kyogre and Palkia. Unless there is some sort of godly Pokemon that does this.
The Star
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Rayquaza @
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Adamant
252 Att / 252 Spe / 6 SpD
-Swords Dance
-Dragon Claw
-Earthquake
-Extremespeed
Comments: Here he is; the star of the team! I've always been fond of Rayquaza, especially in ADV. However, he wasn't as great as I thought he was when I tried him on Netbattle...Well, that changed in DPPt. I first started off with that Dragon Dancer, which was hard to use, however, I then decided to take a chance with Mixquaza, and got some pretty decent results. It wasn't until I looked on Smogon's Rayquaza analysis and saw the Swords Dancer (written by my tutor Articanus if memory serves me correct), and was blown away. SD Ray is a MONSTER, and its typing and already impressive Attack makes it all the better. After a Swords Dance, Rayquaza sits at 876 Attack, and with a Base 80 priority, it's pretty damn scary. I prefer Dragon Claw over Watefall solely to hit Lugia, Giratina, and Palkia. I don't see the need to really specifically kill Groudon when a boosted Dragon Claw 2HKOs it anyway. Well, enough candycoating, I'll present some calculations:
Dragon Claw vs. 252 HP / 32 Def Groudon: 74.50%-87.87%
Dragon Claw vs. 252 HP / 52 Def Lugia: 75.96%-89.66%
Dragon Claw vs. 252 HP / 80 Def Deoxys-D: 85.86%-100.99%
Extremespeed vs. 0 HP / 0 Def Palkia: 86.29%-101.56%
Extremespeed vs. 4 HP / 0 Def Kyogre: 88.30%-104-09%
Extremespeed vs. 42 HP / 0 Def Mewtwo: 83.20%-98.07%
Overall, Rayquaza is the main physical threat on this team, and truly hard to stop with Stealth Rock support. With Stealth Rock up, almost all of those 2HKOs become OHKOs, which is very essential for a successful SD Ray sweep.
Threat List
Darkrai- A real pain for my team to handle. Scarfed leads are dispatched by Mewtwo, but the Sash Nasty Plotter are harder to stop. I can usually let Dialga sleep and have Metagross come in to kill it granted it doesn't have a Nasty Plot boost. Rayquaza can Extremespeed it if it has taken a bit of prior damage.
Deoxys-A- Metagross usually stops most of them cold, and Scarf Mewtwo takes out Sash leads pretty handily due to outspeeding and 2HKOing (factoring in Focus Sash) with Shadow Ball. Rayquaza can Extremespeed it to its death, and physical versions have to answer to Groudon, who paralyses it and kills it with Earthquake.
Deoxys-D- Metagross can Meteor Mash it, and hopefully rack up some Attack raises. Mewtwo and Metagross can blow up on it if need be, while Groudon paralyses it and lets something else revenge kill it. Darkrai uses it as set up fodder most of the time too.
Deoxys-S- Leads get beaten by Scarf Mewtwo, Darkrai hits it hard even through Light Screen via Dark Pulse. Metagross just demolishes it with Meteor Mash, and Groudon paralyses it and lets the rest of my team laugh at its now (surprisingly) still impressive 227 Speed.
Dialga- Choice Specs versions are the bane of me. Mewtwo can revenge kill most, as can Darkrai and Rayquaza, but finding a decent switch in is very difficult. Choice Bander gets handled decently with prediction; Outrage goes to Metagross and everything else is hanlded by Groudon. Bulk Up versions meet Mewtwo and Darkrai, and to a lesser extent, Metagross. Scarfed versions have to deal with my own Dialga.
Garchomp- Gets utterly handled by Mewtwo, who can even switch in on an Outrage is the situation is dire. Groudon handles all but the CB or Swords Dance versions, and even those can't OHKO and take a large chunk from Dragon Claw. Darkrai comes in while it's locked in Outrage from a Choice Bander/Swords Dancer, sleeps it, sets up or just outright kills it. Metagross does the same to all Outrage-locked versions, and it can even come in on a Scarfed Earthquake (lol) and kill it with Meteor Mash or simply explode.
Giratina- Rayquaza comes in and hits it moderately hard if I desperately need something to kill it. Dialga sets up on it, and Darkrai can too most of the time. It's pretty hard to stop since it's so damn bulky, but I can manage.
Giratina-O- This is hard to stop. Dialga is my initial switch in, other than that, nothing much can really handle it. Physical variants fight and lose to Groudon, but special versions completely massacre me.
Groudon- Ouch...this guy really hurts too. Rock Polish variants can 6-0 me at times (my Groudon does little back). ParaDancers are real pains in the ass, and Choice Banders are just a thorn in my side. I usually can handle Support versions, but even those hurt with STAB Earthquake and the spread of paralysis. More help needed.
Ho-Oh- Wow...this guy hurts too. Groudon lives everything basically, and paralysis it and lets someone else on my team take a chance to hurt it, but nothing I have bar Explosion/Selfdestruct OHKO. This is one of the sole reasons I may replace Metagross with something that can handle Ho-Oh, like Tyranitar.
Kyogre- Dialga usually handles these guys. Usually. Specs Water Spout did like 69% to this guy, so I'm a bit iffy about him being my decent check. Mewtwo blows up on him when I really need a check, and Metagross can handle the Ice Beams and such really well.
Latias- Metagross completely stops it. Dialga does too in a sense. Darkrai as well.
Latios- See above.
Lugia- Not really a problem, honestly. Darkrai is the main guy to go to, as even through a Calm Mind Dark Pulse does a huge load of damage. Metagross EXPLODES on the bird, and I've once did 84% to it through Reflect. Dialga also Bulk Ups and only fears Calm Minded Earth Powers.
Manaphy- Who? Meet Dialga.
Mew- You can't counter this. I blow up on it with Mewtwo, and if it lives, I Bullet Punch it with Metagross for the solid KO.
Mewtwo- Eh...Metagross is my main guy, but if it's a Life Orb Fire Blast version, I get toasted. I guess my Mewtwo can Shadow Ball it and Rayquaza can Extremespeed it. Still a major problem.
Palkia- I'm stuck here guys. Dialga?
Rayquaza- Groudon paralysis it, Mewtwo revenge kills it, even from a Swords Dancer, and Metagross comes in if it's a LO DDer using Outrage and soundly beats it.
Wobbufett- Darkrai sleeps it and then goes and Dark Pulses it for the...2HKO ?
Wynaut- See above.
Tyranitar- Groudon beats all but those mixed Life Orb sets, which are usually slow so they get nailed by Earthquake. Not really a huge issue, Groudon takes it out pretty soundly.
Metagross- They need to Explode to defeat my Groudon, who 2HKOs it with its ridiculously strong Earthquake. Darkrai sets up on it also.
Scizor- Groudon hurts it, though Swords Dancers are a pain. Lead Scizors are really annoying, since they play the mind games of "Will I U-Turn or Pursuit" and Mewtwo does not like Scizor's very much ;[
Blissey- Metagross, Dialga, Mewtwo, and Rayquaza, take your pick Blissey.