Hey, you. You topdeck. NOW. [YGO]

RaikouRider243

Lightning Swordsman
  • 216
    Posts
    19
    Years
    • Age 37
    • Seen Jul 18, 2009
    I redid my warrior deck completely and it turned out to be a hybrid. If you don't kill this thing off quickly, your hand is just going to get clobbered.

    Monsters ((( 19 )))

    2 Airknight Parshath
    3 Don Zaloog
    2 Spirit Reaper
    3 Mystic Tomato
    D. D. Warrior Lady
    Exiled Force
    Mataza the Zapper
    Newdoria
    Breaker the Magical Warrior
    D. D. Assailant
    Cyber Jar
    Strike Ninja
    Sangan

    Spells ((( 17 )))
    2 Smashing Ground
    2 Enemy Controller
    Mystical Space Typhoon
    Heavy Storm
    Book of Moon
    Nobleman of Crossout
    Card Destruction
    Snatch Steal
    Premature Burial
    Dark Hole
    2 Reinforcement of the Army
    3 Rush Recklessly

    Traps ((( 9 )))
    Call of the Haunted
    Torrential Tribute
    2 Dust Tornado
    3 Sakuretsu Armor
    2 Robbin' Goblin

    I'm trying to work Mirror Wall, Giant Trunade, and RftDD into this deck, but I have no idea how.
     
    Eugh... I'm not so enthusiastic about trying to use warrior with strike ninja (who, isn't like the rest of the warriors at all, even though he is a warrior) and tomato control all at once with Return from the Different Dimension... 4 deck types combined into one = suicide. One of the 4 must give, and warrior is probably the easiest to do away with. Just because everyone else uses warrior, it doesn't necessarily mean it's obviously the strongest (but, definitely easy to use.) Plus, do we REALLY NEED another deck with the classical "1x DDWL, 3x DDA, 1x EForces, 2x RotA?"

    By the way, this conglomerate of deck ideas have 45 cards o_O;;;



    -2 Airknight Parshath
    +2 Mobius the Frost Monarch

    Your main goal is to score a double hit with mataza, reaper and/or don, so you probably want to be sure that you clear the backfield in order for the robbin' goblin discard combo to work out.

    -1 Cyber Jar
    +1 Newdoria

    It's a bad thing to give your opponent a hand after you worked hard to destroy it. So, take out Cyber Jar and add in another Newdoria to reinforce monster destruction.

    -1 Card Destruction
    +1 Jinzo

    Card Destruction is seriously useless here. Their hand is already empty, so what can you really destroy. Save that for a mill/Exchange of the Spirits deck, and use Jinzo to further strengthen your strength against the backfield. It's also another dark monster, which is always a plus.

    Not a complete fix, because I personally strongly believe that even a combination of 3 ideas isn't going to work (Strike Ninja + Tomato Control + Return from the Different Dimension). Each decks require its own tech cards, and keeping all the tech cards for each theme is seriously boosting the amout of cards in your deck way too high =/ I'll keep it like this for now, but I strongly recommand you to focus yourself down to 2 ideas, then we'll work on this again.
     
    Oh no. I just deleted our duel with this deck. >__>

    Airknight goes with the deck for battle damage. But I do agree with the Mobius.

    Frostweaver, no Jinzo. Mobius is good enough. The deck focous on making direct hit with Don Zaoolg or Spirit Reaper for double hand avdtange. Jinzo wil destroy the focous of the deck by negating Robbin Goblin.

    1 Airknight Parshath
    1 Mobius the Frost Monarch
    2 Don Zaloog
    2 Spirit Reaper
    3 Mystic Tomato
    D. D. Warrior Lady
    Exiled Force
    Mataza the Zapper
    2 Newdoria
    Breaker the Magical Warrior
    D. D. Assailant
    Cyber Jar
    Strike Ninja
    Sangan

    Spells ((( 17 )))
    2 Smashing Ground
    1 Enemy Controller
    Giant Truande
    Giant Truande
    Mystical Space Typhoon
    Heavy Storm
    Book of Moon
    Nobleman of Crossout
    Card Destruction
    Snatch Steal
    Premature Burial
    Dark Hole
    2 Reinforcement of the Army
    2 Rush Recklessly

    Traps ((( 9 )))
    Call of the Haunted
    Torrential Tribute
    2 Dust Tornado/Mirror Wall
    3 Sakuretsu Armor
    2 Robbin' Goblin

    I already gave you my suggestions on AIM but that is what I though the deck should be.

    Return from the Different Dimension. No
     
    the thing is he said that he wants to do all 4 of those stuff at once... and your comment definitely points him to focus on tomato control and nothing else o.o;

    It's a lot easier if we know which idea he's going to focus on
     
    Frostweaver said:
    the thing is he said that he wants to do all 4 of those stuff at once... and your comment definitely points him to focus on tomato control and nothing else o.o;

    It's a lot easier if we know which idea he's going to focus on
    True. The deck basically is to do a direct atack. That is the goal of the deck. 3 of his atacking monsters are sommonable by Mystic Tomato.

    From what I heard. Tomato Control.
     
    Yes, this will be tomato control. I decided to pitch RftDD, ain't worth it. Strike Ninja is in there as tech however.

    Edit: O_O

    Screw Strike Ninja, I"m using Protector of the Sanctuary. Him + Morphing Jar/Card Destruction = you have no hand = gg.
     
    Last edited:
    Problem with Protector of the Sanctuary is that it's relatively useless until the combo arrives, but sadly those other combo cards are only limited to 1 per deck =/ It's pretty situational... also, card destruction is pointless when you don't have Protector of the Sanctuary either, because you'll be giving your opponent a fresh hand after a lot of hard work in reducing their hand size =/ Tomato can't summon Protector either to speed up the process...

    Too bad Protector isn't dark type, then it'll be a totally different story. If you have to use that combo, definitely go with card destruction instead of morphing jar. 1 monster + 1 magic > 2 monsters by a heck of a lot.

    Robbin' Goblin's direct attack discard on top of the usual tomato control monsters should be more than enough that the Protector/CDestruction "combo" isn't necessary.
     
    The combo will need time time since all the cards are all restricted.Protector of the Sanctuary is good in many ways. It will still do a good job before the combo or after. It can work. Just not on time. Mabye re-doing the deck is best.
     
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