- 12
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- California, USA
- Seen Aug 14, 2023
I want to create a hack for SoulSilver which turns every trainer battle in the game into a double battle. I'd like to give the player an extra Pokemon at the start of the game so that they will have two to fight with. The idea being that you will get a second starter based on the first one you chose.
Ideally, the script at the start of the game would look like this (Red text is my edit):
In case it isn't clear, my intention is not to change the starter Pokemon. I'm trying to add a second starter Pokemon. The easiest way I can think of to do this is to edit the script for this. :) Any help is greatly appreciated!
Ideally, the script at the start of the game would look like this (Red text is my edit):
Poking around with the tools I've found (SDSME, PPME, etc.), I can't seem to figure out how the Starter gift works or where in the ROM it's located. It's a challenge to find resources for DS games since almost every tutorial I've found is just about GBA, haha."Do you want to choose this Pokemon?" y/n > "Yes"
"[Player] obtained [starter]! (e.g. Chikorita)"
Nickname, y/n
"[Player] obtained [starter]! (e.g. Totodile)"
Nickname, y/n
[Continue normally]
In case it isn't clear, my intention is not to change the starter Pokemon. I'm trying to add a second starter Pokemon. The easiest way I can think of to do this is to edit the script for this. :) Any help is greatly appreciated!