- 9
- Posts
- 4
- Years
- Seen Aug 12, 2022
So, I've been trying to make a givepokemon event relatively at the begining of the the game.
The pokemons I'm trying to give is a Hoenn pokemon (specifically Rayquaza)
I used the 'spacial 0x16F' and it does make my dex a national dex.
I also set the flag for R\S\E trade wich is 0x844 (but can't tell if it worked)
No matter what, thePokemon I recived is a question mark with no attributes,
I tried other pokemons from Hoenn (I thought Rayquaza could have some other flags I dont know about)
but agian, just a question mark... I dont know what else to do. I really want that Rayquaza
This are my scripts that lead fot that event:
script 1
script 2
Could really use some help. THANKS
The pokemons I'm trying to give is a Hoenn pokemon (specifically Rayquaza)
I used the 'spacial 0x16F' and it does make my dex a national dex.
I also set the flag for R\S\E trade wich is 0x844 (but can't tell if it worked)
No matter what, thePokemon I recived is a question mark with no attributes,
I tried other pokemons from Hoenn (I thought Rayquaza could have some other flags I dont know about)
but agian, just a question mark... I dont know what else to do. I really want that Rayquaza
This are my scripts that lead fot that event:
script 1
Spoiler:
#dynamic 0x800000
#org @start
lock
hidesprite 0x2
special 0x16F ----------------------- (national dex)
setflag 0x844 ----------------------- (R\S\E trade flag)
msgbox @talk1 0x6
setflag 0x1201
release
end
#org @talk1
= Your POKEDEX hes been upgraded
#org @start
lock
hidesprite 0x2
special 0x16F ----------------------- (national dex)
setflag 0x844 ----------------------- (R\S\E trade flag)
msgbox @talk1 0x6
setflag 0x1201
release
end
#org @talk1
= Your POKEDEX hes been upgraded
script 2
Spoiler:
#dynamic 0x800001
#org @start
lock
faceplayer
checkflag 0x1203
if 0x1 goto @done
msgbox @talk1 0x6
givepokemon 0x406 0x5 0x0 0x0 0x0 0x0 ------------------------(Rayquaza)
msgbox @recived 0x6
setflag 0x1203
msgbox @talk2 0x6
release
end
#org @talk1
= Here is your POKEMON
#org @recived
= You've got your POKEMON
#org @talk2
= Goodbye
#org @done
msgbox @talk3 0x6
release
end
#org @talk3
= Goodbye
#org @start
lock
faceplayer
checkflag 0x1203
if 0x1 goto @done
msgbox @talk1 0x6
givepokemon 0x406 0x5 0x0 0x0 0x0 0x0 ------------------------(Rayquaza)
msgbox @recived 0x6
setflag 0x1203
msgbox @talk2 0x6
release
end
#org @talk1
= Here is your POKEMON
#org @recived
= You've got your POKEMON
#org @talk2
= Goodbye
#org @done
msgbox @talk3 0x6
release
end
#org @talk3
= Goodbye
Could really use some help. THANKS