I would like to put these effect to Following Pokémon:
Right now, we have this:
You will see a little difference between them: from HGSS, follower haves its own direction or "save the last player's direction". Now, to Following script, when the player moves, always will trigger '$PokemonTemp.dependentEvents.pbTurnDependentEvents'.
Also, i really want to put this effect when Pokémon turns back to its Poké Ball:
To put white effect, i found it (thanks Vendily)
'@realEvents.blend_type=1' to white and 0 to nil blend_type. Now i need to found how to put something like:
But the script doesn't recognize 'zoom_'. :/
Thank you!
![[PokeCommunity.com] How can i add these effect to Following Script (@realEvents[i])? [PokeCommunity.com] How can i add these effect to Following Script (@realEvents[i])?](https://cdn.discordapp.com/attachments/284073427067994113/589495348247003162/Following_Direction.gif)
Right now, we have this:
![[PokeCommunity.com] How can i add these effect to Following Script (@realEvents[i])? [PokeCommunity.com] How can i add these effect to Following Script (@realEvents[i])?](https://cdn.discordapp.com/attachments/590010848152518658/590020041051734017/Following_Direction.gif)
You will see a little difference between them: from HGSS, follower haves its own direction or "save the last player's direction". Now, to Following script, when the player moves, always will trigger '$PokemonTemp.dependentEvents.pbTurnDependentEvents'.
Also, i really want to put this effect when Pokémon turns back to its Poké Ball:
![[PokeCommunity.com] How can i add these effect to Following Script (@realEvents[i])? [PokeCommunity.com] How can i add these effect to Following Script (@realEvents[i])?](https://cdn.discordapp.com/attachments/525805267468943361/584217640281571348/Come_in.gif)
To put white effect, i found it (thanks Vendily)
'@realEvents.blend_type=1' to white and 0 to nil blend_type. Now i need to found how to put something like:
Code:
@realEvents[i].blend_type=1
5.times do
@realEvents[i].zoom_x-=0.2
@realEvents[i].zoom_y-=0.2
pbWait(1)
end
@realEvents[i].blend_type=0
Thank you!
Last edited: