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This tutorial will basically explain how to change the music when you encounter an event pokemon. This is useful when you want to script a legendary battle. Usually when you make a pokemon battle script, you use the wildbattle command. To change the music, you need to use this command instead: wildbattle2
USAGE: wildbattle2 0x(pokemon id) 0x(level in hex) 0x(item) 0x(effect)
Effect list (all of these have the legendary music):
0x0 - Freezes your game, do not put this one
0x1 - Some type of earthquake, it glitched my game
0x2 - Water effect on the screen, good for water legendaries
0x3 - Kyogre effect on the screen
0x4 - Uses the trio music (The song that plays when fighting regirock, registeel, and regice)
0x5 - Freezes your game, do not put this one.
USAGE: wildbattle2 0x(pokemon id) 0x(level in hex) 0x(item) 0x(effect)
Effect list (all of these have the legendary music):
0x0 - Freezes your game, do not put this one
0x1 - Some type of earthquake, it glitched my game
0x2 - Water effect on the screen, good for water legendaries
0x3 - Kyogre effect on the screen
Spoiler:
![[PokeCommunity.com] How to change the music when encountering legendary pokemon. [PokeCommunity.com] How to change the music when encountering legendary pokemon.](https://gyazo.com/7419ccde259f307bae206f1306598385.png)
0x4 - Uses the trio music (The song that plays when fighting regirock, registeel, and regice)
0x5 - Freezes your game, do not put this one.