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- Seen Jul 6, 2018
Since I'm doubling the amount of detail of the graphics in my game (since the default tiles have half the resolution of what can is possible in RMXP), I want fullscreen to be the default screen size.(While we're at it, how do you do that?)
But with any size larger than "M" transitions only appear in a 512x384 region on the top left corner of the screen.
How do you make transitions scale with the screen resolution? Increasing the resolution of the transition image doesn't change anything either.
But with any size larger than "M" transitions only appear in a 512x384 region on the top left corner of the screen.
How do you make transitions scale with the screen resolution? Increasing the resolution of the transition image doesn't change anything either.