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[Eventing Question] Is there a way to make certain events only happen when the player has a certain amount of pokemon in their party?

104
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2
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    • Seen Mar 12, 2024
    The script to check for party size is "$player.pokemon_count == 2". Put this in a conditional branch to give yourself a true/false output.

    If you want it to be an event that ignores fainted Pokemon and eggs, the line is "$player.able_pokemon_count == 2".
    Use "$player.pokemon_count >=2" for two or less.
     
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