Abbyabbie
Banned
- 2
- Posts
- 15
- Years
- Seen Jul 22, 2009
Latest Darkfall basic strategy guide
Hello,there,I have collected lots of strategy and guides for Darkfall ,this time,I share the Latest Darkfall basic strategy guide there,and hope to receive more guide from other players. Absolutely,we can exchange our game experience with each other here…
The world of Darkfall is Agon, a massive continent at least twice the size of any game to date. The central continent is divided among the six races: Humans, Dwarves, Mirdain, Orks, Mahirim, and Alfar. Each racial area contains a capital city, three starting cities, and is bordered by enemy territory.
In the southern-most part of the continent is Nagast, a dark and broken land that serves as home to the vicious and corrupt Alfar. The Alfar are a dark skinned, nocturnal race for whom pleasure is derived only from torture and destruction. These cunning and swift raiders have no friends, no alliances. Gifted with wild, unpredictable magic and fearsome drake mounts to aid them in battle, they stand alone against the rest of the races of Agon.
Strengths:
The Alfar are by far the smallest race. This gives them some advantages over the other races. They have the smallest hit box and are quick and tough to target in PvP. Their small stature and coloring resembles that of some of the NPCs in game, meaning they are often mistaken for NPCs by passers-by, a mistake that may make travel through Agon a little safer. They also have the highest starting intelligence and are natural spell casters.
Weaknesses:
Because they are not allied with any other races, killing an Alfar gives an alignment bonus to all other races. This makes them popular targets for random pk-ing. One of the lowest level dungeons in game is located in the Alfar homeland, which means they are at a greater than normal risk for invasion by other races while their skill levels are still low. This can make life difficult for the new Alfar player, especially considering that they have one of the lowest starting health pools of all the races.
Allies & Enemies:
The Alfar have no allies; every non-Alfar is an enemy. The advantage of this is that Alfar can easily raise their alignment via player killing. The downfall is that they are the most popular race for other players to hunt and kill without cause.
The world of Darkfall is Agon, a massive continent at least twice the size of any game to date. The central continent is divided among the six races: Humans, Dwarves, Mirdain, Orks, Mahirim, and Alfar. Each racial area contains a capital city, three starting cities, and is bordered by enemy territory.
Also, I have the strategy and guide for UI Optimization, Darkfall gold making,Darkfall walkthough and so on. I got this Darkfall basic strategy guide and UI Setup from mmogoldservice DOT com. For more Darkfall guide, you can go there.
Hello,there,I have collected lots of strategy and guides for Darkfall ,this time,I share the Latest Darkfall basic strategy guide there,and hope to receive more guide from other players. Absolutely,we can exchange our game experience with each other here…
The world of Darkfall is Agon, a massive continent at least twice the size of any game to date. The central continent is divided among the six races: Humans, Dwarves, Mirdain, Orks, Mahirim, and Alfar. Each racial area contains a capital city, three starting cities, and is bordered by enemy territory.
In the southern-most part of the continent is Nagast, a dark and broken land that serves as home to the vicious and corrupt Alfar. The Alfar are a dark skinned, nocturnal race for whom pleasure is derived only from torture and destruction. These cunning and swift raiders have no friends, no alliances. Gifted with wild, unpredictable magic and fearsome drake mounts to aid them in battle, they stand alone against the rest of the races of Agon.
Strengths:
The Alfar are by far the smallest race. This gives them some advantages over the other races. They have the smallest hit box and are quick and tough to target in PvP. Their small stature and coloring resembles that of some of the NPCs in game, meaning they are often mistaken for NPCs by passers-by, a mistake that may make travel through Agon a little safer. They also have the highest starting intelligence and are natural spell casters.
Weaknesses:
Because they are not allied with any other races, killing an Alfar gives an alignment bonus to all other races. This makes them popular targets for random pk-ing. One of the lowest level dungeons in game is located in the Alfar homeland, which means they are at a greater than normal risk for invasion by other races while their skill levels are still low. This can make life difficult for the new Alfar player, especially considering that they have one of the lowest starting health pools of all the races.
Allies & Enemies:
The Alfar have no allies; every non-Alfar is an enemy. The advantage of this is that Alfar can easily raise their alignment via player killing. The downfall is that they are the most popular race for other players to hunt and kill without cause.
The world of Darkfall is Agon, a massive continent at least twice the size of any game to date. The central continent is divided among the six races: Humans, Dwarves, Mirdain, Orks, Mahirim, and Alfar. Each racial area contains a capital city, three starting cities, and is bordered by enemy territory.
Also, I have the strategy and guide for UI Optimization, Darkfall gold making,Darkfall walkthough and so on. I got this Darkfall basic strategy guide and UI Setup from mmogoldservice DOT com. For more Darkfall guide, you can go there.