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[Looking for a team] Pokemon Shiny Light Online

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    • Seen Mar 21, 2016
    Pokemon Shiny Light Online is a MMORPG being made by me and a friend... The game is all being made in C++... This project is being developed since 3 months ago and it's really new so we don't have screenshots but by the end of september we will already have a Map Editor running so things are going well...

    We are using 32x32 tiles but not like the other MMORPG's we are improving the graphics... And we are using Custom Tiles here are some examples...

    Improved Graphics:
    Before:
    [PokeCommunity.com] [Looking for a team] Pokemon Shiny Light Online

    Now
    [PokeCommunity.com] [Looking for a team] Pokemon Shiny Light Online


    What we really need is people for:
    -Programming in C++ (to help out)
    -We need revampers to turn the tiles from Gold/Silver to the type of Ruby/Sapphire (In other words it's just recolour)
    -We need people to do Sprites for the game because the ones we have are all pixely
    -We need people to do the Bag/Login/Battle Menu's Design
    -We need people to get us tiles... We don't want Fire Red/Leaf Green or Ruby/Sapphire ones we want really new tiles or custom ones that can be added to the style of pokemon
    -Mappers (About 3)

    So if anyone wants to help out just make a reply with this:

    Name:
    Age:
    Location:
    Job you want:
    Mail:
    Examples of work:


    I hope you can help us ;)
     
    Your post belongs in the help thread.

    Also it would help if you talked about what your game was about, what sets it apart from the other 6 Pokemon MMO's being developed, and the current progress. A lot of people won't be interested in joining unless the current team has something to show for it. That way people who join know they won't be stuck doing it all. :P Hopefully this helps. :)
     
    Last edited:
    It will be a game like the GBA ones and the GBC and the DS ones...

    And the Graphics being improved is what sets it apart from the other ones... What we have is the tiles and the programming... If you come to think about it there isn't a lot to do more... Just some graphics

    And the maps will all be custom with lots of quests
     
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