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Looking to turn this in-game team into a compitetive team

  • 16
    Posts
    8
    Years
    • MA
    • Seen Jun 10, 2016
    I feel pretty solid about this team but I want to switch towards having an in-game team that can hang on a competitive level. Not wicked far in the game currently, so I'm waiting to replace weaker moves for things such as Signal Beam, Earthquake etc.

    So where am I strong and where am I lacking?

    Charizard/Charizardite X
    Ability: Blaze
    EVs: ATK 159 SP. ATK 144 SPD 145
    Nature: Adamant

    Dragon Claw
    Shadow Claw
    Aerial Ace
    Flamethower

    Jolteon/Magnet
    Ability: Volt Absorb
    EV's: Special Atk 154/Special Defense 117/Speed 185
    Nature: Naughty

    Pin Missile
    Thunderbolt
    Bite
    Agility

    Gogoat/Quick Claw
    Ability: Sap Sipper
    EV's: Attack 146/Special Attack 124/Special Defense 110
    Nature: Docile

    Horn Leech
    Leaf Blade
    Bulldoze
    Bulk Up

    Gardevoir/Lucky Egg
    Ability: Trace
    EV's: Special Attack 155/Sp. Def 143/Spd 133
    Nature: Timid

    Thunderbolt
    Moonbeam
    Psychic
    Protect

    Blastoise/Sea Incense
    Ability: Torrent
    EV's: Defense: 154/Speed: 145/Sp. Def 156
    Nature: Timid

    Aqua Tail/Protect
    Ice Beam
    Flash Cannon
    Toxic

    Garchomp/Nothing
    Ability: Sand Veil
    EV's: Atk 202/Spd 157/Sp. Def 124
    Nature Adament

    Dragon Claw
    Crunch
    Fire Fang
    Hone Claws
     
    There might be a bit in the way of coverage moves that could be streamlined. Most of the team are a bit eclectic at present. The Gogoat is decently set up, at least, however some of the Pokémon such as that and Jolteon might be dependent on context.

    Is the plan here for singles or doubles, primarily? In certain contexts, the latter is primary, in part because it makes most teams look more solid as display goes.

    Agility on Jolteon may be problematic unless you're planning for a Baton Pass set-up, for instance with the Charizard. Special Defence there might be less determinate, so make sure you have an overall plan there. It would have to be protected a bit from physical attacks, and might not be as effective as a stall because it can usually go down quite easily.

    There's a lack of status effects at the moment apart from Blastoise, which is a slightly strange place to focus this element. Which are allowed will depend on the context, nonetheless usually you could use some.

    The Charizard might lack focus somewhat. Usually a Charizard-X combination might focus on attacking, rather than having to do both special and physical damage.

    With Garchomp, is the plan to set up with Swords Dance, or instead to attack with moves like Outrage, etc., from the off? It's quite focussed on attack, comparatively, so these may work. It looks to be aiming for more of a set-up option, as it is slightly protected, but it can still be quite vulnerable to the right moves. Presumably the other moves would then probably be focussed on a specific modus operandi like Earthquake, etc., or something more secure - in which context, with Substitute or such it could be quite efficient. That and the Charizard look like some of the stronger, more blatant attackers of the team, and the rest could probably try a support role. However, generally, the team doesn't tend to use that much by way of highly inaccessible types, like Steel or Fairy, and hence using the others to support these - for instance with Paralysis moves, etc. - and shield them, before allowing them to take down an opposition, would generally be more efficient. The Gogoat, along with say a status effect causing Pokémon alongside it, and perhaps a more secure type in the wings - depending on how well this initial set-up goes - might be enough to generally support the others, if that were necessary.
     
    I would also like to know single or double battles but you should make use of thy sand veil on garchomp by removing cruch or fire dang and replacing with sandstorm, also give it at least a dragon gem or something it is a wate to not give it anything, maybe even a garchompite.
    With gradevoir I have been working on an interesting setup for my own but I think it could be useful here for a unorthodox tank give it a quick claw to hold and teach it hypnosis, dream eater, moonblast and future sight. I have no idea if a health tank grade our is even going to work but i thought it was worth saying as you seem to be heavily focused on attack an don't really have anything to take some hits. Hope this helps :p
     
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