Keitaro
Urashima
- 582
- Posts
- 21
- Years
- Hinata Inn (IRL: Ontario, Canada)
- Seen Oct 11, 2017
Well since they pulled a magic and gone type 1, type 2 in Yu-Gi-Oh, I am basically suffering when it comes to type 2 with all the new cards that I didn't know were released (I know some...) I noticed this from the last 3 tournament records I have (3-2), (4-1), (3-2) records rather then my usual (5-0) in type 1, yeah I know cry us a river Scott, lol. Anyway, I put together my first ever combo deck, it is a Gravekeeper's deck that I built because I thought the Assailant looked cool and I always wanted to run Necrovalley. But I realized it's lot harder to run with people using so many monsters that takes out the magic/trap zone beyond that of Breaker the Magical Warrior. Anyway take a look?
__Type 2__
(Tribute Monsters - 3)
3x Gravekeeper's Chief
(Monsters - 14)
3x Gravekeeper's Assailant
3x Gravekeeper's Spear Soldier
3x Spirit Reaper
2x Kycoo the Ghost Destroyer
2x Mystic Tomato
1x Tribe Infecting Virus
(Magic - 16)
3x Necrovalley
2x Terraforming
2x Magic Reflector
1x Royal Tribute
1x Lightning Vortex
1x Mystical Space Typhoon
1x Snatch Steal
1x Delinquent Duo
1x Pot of Greed
1x Graceful Charity
1x Heavy Storm
1x Swords of Revealing Light
(Traps - 8)
3x Rite of Spirit
1x Torrential Tribute
1x Ring of Destruction
1x Magic Cylinder
1x Mirror Force
1x Dust Tornado
I never put much thought into this deck because of all the new cards I don't know what works against what. Also here is my main deck that I am changing to keep up with the times, I've used "Counter Beatdown" and trust me, the list of people on the win list, I know it works by far.
__Type 1__
(Tribute Monsters - 2)
1x Jinzo
1x Vampire Lord (Lures out peoples traps/magic for me.)
(Monsters - 16)
3x Nimble Momonga
3x Goblin Attack Force (Anti-2300's and lower.)
2x Slate Warrior
1x Witch of the Black Forest
1x Sangan
1x Injection Fairy Lily
1x Yata Garasu
1x Spirit Reaper
1x Kuriboh (He's saved me so many times for that 1 extra turn I need lol.)
1x Fiber Jar
1x Breaker the Magical Warrior
__Magic (15)__
1x Pot of Greed
1x Graceful Charity
1x Delinquent Duo
1x Raigeki
1x Dark Hole
1x Lightning Vortex
1x Harpie's Feather Duster
1x Heavy Storm
1x Mystical Space Typhoon
1x Change of Heart (My fav card!)
1x Snatch Steal
1x Monster Reborn
1x Premature Burial
1x Swords of Revealing Light
1x Nobleman of Crossout
_Traps (7)__
1x Imperial Order
1x Mirror Force
1x Ring of Destruction
1x Magic Cylinder
1x Waboku
1x Magic Drain
1x Call of the Haunted
I think this is a long enough post for now but I will post my updated deck soon, I have bunch o' ideas that'll improve the deck but if you have any ideas or anything to inform me on the monsters that destroy magic/trap zones aside from trap master and breaker it would be helpful. Thanks.
__Type 2__
(Tribute Monsters - 3)
3x Gravekeeper's Chief
(Monsters - 14)
3x Gravekeeper's Assailant
3x Gravekeeper's Spear Soldier
3x Spirit Reaper
2x Kycoo the Ghost Destroyer
2x Mystic Tomato
1x Tribe Infecting Virus
(Magic - 16)
3x Necrovalley
2x Terraforming
2x Magic Reflector
1x Royal Tribute
1x Lightning Vortex
1x Mystical Space Typhoon
1x Snatch Steal
1x Delinquent Duo
1x Pot of Greed
1x Graceful Charity
1x Heavy Storm
1x Swords of Revealing Light
(Traps - 8)
3x Rite of Spirit
1x Torrential Tribute
1x Ring of Destruction
1x Magic Cylinder
1x Mirror Force
1x Dust Tornado
I never put much thought into this deck because of all the new cards I don't know what works against what. Also here is my main deck that I am changing to keep up with the times, I've used "Counter Beatdown" and trust me, the list of people on the win list, I know it works by far.
__Type 1__
(Tribute Monsters - 2)
1x Jinzo
1x Vampire Lord (Lures out peoples traps/magic for me.)
(Monsters - 16)
3x Nimble Momonga
3x Goblin Attack Force (Anti-2300's and lower.)
2x Slate Warrior
1x Witch of the Black Forest
1x Sangan
1x Injection Fairy Lily
1x Yata Garasu
1x Spirit Reaper
1x Kuriboh (He's saved me so many times for that 1 extra turn I need lol.)
1x Fiber Jar
1x Breaker the Magical Warrior
__Magic (15)__
1x Pot of Greed
1x Graceful Charity
1x Delinquent Duo
1x Raigeki
1x Dark Hole
1x Lightning Vortex
1x Harpie's Feather Duster
1x Heavy Storm
1x Mystical Space Typhoon
1x Change of Heart (My fav card!)
1x Snatch Steal
1x Monster Reborn
1x Premature Burial
1x Swords of Revealing Light
1x Nobleman of Crossout
_Traps (7)__
1x Imperial Order
1x Mirror Force
1x Ring of Destruction
1x Magic Cylinder
1x Waboku
1x Magic Drain
1x Call of the Haunted
I think this is a long enough post for now but I will post my updated deck soon, I have bunch o' ideas that'll improve the deck but if you have any ideas or anything to inform me on the monsters that destroy magic/trap zones aside from trap master and breaker it would be helpful. Thanks.