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MagmaPlasma Deck

krow

Helping To Fight For Darkness
  • 98
    Posts
    19
    Years
    • US
    • Seen Jul 21, 2008
    An unlimited deck that has NEVER let me down:

    MAGMA|PLASMA
    11 Fire Energy
    11 Lightning Energy
    Pikachu (exFireRed/LeafGreen)
    Electrode (BaseSet1)
    Quilava (NeoGenesis #47)
    Dark Flareon (Rocket)
    Slugma (NeoRevelation)
    Full Flame (exLegendMaker)
    Voltorb (Rocket)
    Magby (NeoGenesis #23)
    Magmar (NeoGenesis #40)
    Scoop Up (BaseSet1)
    Electrode (Jungle)
    2 Super Rod (NeoGenesis #103)
    Slugma (exDeoxys)
    Dark Jolteon (Rocket)
    The Boss's Way (Rocket)
    Voltorb (exEmerald)
    Magby (exLegendMaker)
    Magmar (Fossil)
    Cyndaquil (NeoDestiny)
    Quilava (NeoGenesis #46)
    Pichu (exSandstorm)
    Cyndaquil (NeoGenesis #57)
    Elekid (NeoGenesis #22)
    Electabuzz (BaseSet1)
    Gust of Wind (BaseSet1)
    Energy Search (Fossil)
    Cyndaquil (exHiddenLegends)
    2 Eevee (Jungle)
    Bill (BaseSet2)
    Elekid (exUnseenForces)
    Electabuzz (NeoGenesis #33)
    Pikachu (Expedition)
    Typhlosion (exUnseenForces)
    Pikachu (exSandstorm)
    Slugma (NeoDestiny)
    Energy Search (Expedition)
     
    Last edited:
    since this deck is for unlimited i say, make the deck more consistant, that deck looks like it has more than 60 cards anyway =P
    seriously to inconsistant
     
    1. I'm not changing the deck, unless you have any handy ideas for me;;
    AND
    2. Nope, I counted-- exactly 60 cards!
     
    Last edited:
    ok, i would say you need alot more trainers like draw and disruption
    and i would say you should focus on the burn strategy and take out the Lightning cards.
     
    sceptilerancher said:
    ok, i would say you need alot more trainers like draw and disruption
    and i would say you should focus on the burn strategy and take out the Lightning cards.

    But Paralyze is good too... I don't have Disruption or Draw;;
    Do you recommend any Special Enegies?
     
    since ure deck is for unlimited the only thing i suggest is Doube Rainbow energy.
    by disruption i mean cards like Gust of wind energy removal and super energy removal and draw= bills, proffeser oaks, copycat
     
    sceptilerancher said:
    since your deck is for unlimited the only thing I suggest is Double Rainbow energy.
    By disruption I mean cards like Gust of Wind, Energy Removal and Super Energy Removal; Draw= Bill, Professor Oak, and Copycat

    Hmmm, I can do that!
    But what cards would you advise me taking out of the deck, aside from ALL my electric-types...
     
    uhhh youre decklist is so out of order, i dont know what to take out, next time you post a deck i think its best if you post it in this format
    Pokemon:
    *insert pokemon here*
    Total= how ever many

    Trainers
    *insert trainers here*
    Total=how ever many

    Energy
    *insert energy here*
    total= how ever many
    but from the list you posted all i can say is take out some cards you only have 1 of.
     
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