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Make a Pokemon Move!

SargeantMajorKururu

Loves Pokemon Black
  • 203
    Posts
    15
    Years
    The rules are simple: Make a pokemon's move. Be sure to post its:
    type
    PP
    Strength
    Physical or Special
    ACC
    Description
    Effect
    And any specific Pokemon who learn it. I will start.

    TOMBSTONY (Yeah that's right. TM28.)

    Type: Ghost
    PP: 5
    Strength: 120
    Physical or Special: Special
    ACC: 75
    Description: The Pokemon brings up a tombstone in front of it, protecting itself from damage. Next turn, the tombstone launches a dark beam.
    Effect: 5% chance of flinch.
    Specific pokemon: Spiritomb, Darkrai, Gengar, Umbreon, Honchkrow, Sableye, Sneasel, Weavile, and Darkrai.

    Your turn!
     
    Last edited:
    Ur mum

    type ???
    PP: 5

    Strength: --

    Physical or Special: --

    ACC: --

    Description: Pokemon insults foe making it go into a fit of fury for 2-3 goes. During this time, the opponent's pokemons will double its attack but will also hurt itself.

    Effect: See description

    And any specific Pokemon who learn it: All monz but only be move tutor excluding Gastly's evolutionary tree who learn it at lvl 12.
     
    Thunderstorm
    Type: Eletric
    PP: 5
    Strength: 150
    Physical or Special: Special
    ACC: 85
    Target:1
    Description: Zaps the foe with a stormcloud but the user must recharge
    Effect: 5% chance of flinch.
    Specific pokemon: Pikachu, Raichu, Ampharos, Manetric, Zapdos, Raikou, Eletabuzz, Eletrive, Jolteon, Magnezone

    Objection!
    Type: Normal
    PP: 15
    Strength: 90
    Physical or Special: Special
    ACC: 100
    Target:1
    Description: Objects the foes last move. The user heals status, damage and stats lost(or given)by the foe last turn and retaliates. Hits ghosts.
    Effect: 5% chance of the user being counter-objected
    Specific pokemon: Phoenex Wright, Edgworth.(LOL)(Can be learnt by all unevolved pokemon and pure normal pokemon(including pikachu)with Tm1337)

    Riot
    Type: Fight
    PP: 5
    Strength: 150
    Physical or Special: Phys
    ACC: 85
    Target:Both foes
    Description: Storms at the foe with massive numbers. However, you will need to recharge after. In double battles, if your ally is in battle, base power is 180 but your ally will also recharge and miss the current turn. Breaks through all shields
    Effect: 50% chance flinch if you pass a shield
    Specific pokemon: All pokemon with base speed over 80 and weigh over 50 kg and are non flyig(exept doduo and dodrio)(TM)
     
    Empath
    Type: Psychic
    PP: 5
    Strength: --
    Special
    ACC: 85
    Description: The Pokemon makes an Empathic Connection to the foe. Whatever happens to the user will also happen to the foe, even when switched out, and with Status changes. (Like Destiny bond but more annoying)
    Effect: None other?
    Pokemon: Alakazam, Gardevoir, Grumpig, Mewtwo, Mew, Lugia, Xatu.

    Feather Flurry
    Type: Flying
    PP: 20
    Strength: --
    Special
    ACC: 100
    Description: The user spreads it's wings or flurries them out, readying itself.
    Effect: Raises Speed and evasion, if the user is bound(wrap,constrict,etc.) it is set free.
    Pokemon: Only those with feathery wings, so just birds?

    Rogue's Touch
    Type: Fighting
    PP: 20
    Strength: 65
    Physical
    ACC: 100
    Description: The user channels it's Aura,Chi, or Energy into just a touch.
    Effect: Half the foe's HP is drained into the user. If the user is Psychic the last move used by the foe is copied for a turn.
    Pokemon: Meditite, Riolu, Tyrogue, Makuhita, Gallade. Medi and Riolu learn at level 30 so they can't evolve for a while...
     
    Last edited:
    move:flame cannon
    type:fire of course
    pp:10
    power:95
    accuracy:100
    description:shoots the foe with a fire like cannon from its mouth
    it has a 50%chance of causing it the burn status
     
    Corrosion Jet
    Type: Poison
    PP: 10
    Strength: 80
    Physical
    ACC: 100
    Description: The user fires a fast stream of corrosive acid at the enemy. Despite being a poison move, steel types are not immune, and in fact take double damage from it.
    Pokemon: Muk and Swalot.
     
    Corrosion Jet
    Type: Poison
    PP: 10
    Strength: 80
    Physical
    ACC: 100
    Description: The user fires a fast stream of corrosive acid at the enemy. Despite being a poison move, steel types are not immune, and in fact take double damage from it.
    Pokemon: Muk and Swalot.

    That's a pretty cool idea!
     
    METEOR LEVITATION

    pp-5
    power-150
    accuracy-20
    type-psycic

    description-a move only for deoxys the user levitates a giant meteor and hurls it at the foe has real low accuracy but its very powerful

    effect-none

    speciific pokemon-deoxys
     
    Mirage
    type :Psychic
    PP:5
    Strength:0
    Special attack
    ACC:0
    Description:The Pokemon makes a clone of it self.
    Effect:Makes a clone making two Pokemon's in the battle.
    It will go away 3-5 turns.
    The clone can only use Tackle.
    If you attack the clone you'll waste time and PP.
    Learn list:All Ghost types except Sableye if I remember.


    More not overpowered attacks coming soon!
     
    Reclamation of the Precious Thing

    Type: Normal
    PP: 5
    Strength: --
    Physical or Special: Special
    ACC: --
    Description: Marisa gets Marisa'd
    Effect: When a Pokemon has its item stolen, Marisa Stole the Precious Thing plays in the background, and your Pokemon beats the enemy seneseless, and reclaims its item.
    Pokemon: EXPatchouli, Alice, Delibird, and Pikachu (who can also learn MASTA SPAKKU)
     
    Curse on ??? Types

    Type : ???
    Strength : -
    pp : 45
    Physical or Special : Status
    Acc : 100
    Description : The user curses its foe, annoying it to hell. Lowers all stats by one level.
    Effects : ^|^ up there
    Pokemon : ??? Arceu

    Fire Explosion
    Type : Fire
    Strength : 250
    PP : 5
    Description : The user blasts itself, creating a huge jam of fire. The user also faints from using this.
    Ects : Fire-type Explosion ? T_T
     
    night charge

    type:dark

    pp-15

    accuracy--

    power--

    description-the user focuses its dark power works more effectivly when battling at nighttime

    effect-powers up dark moves sharply for 2-5 turns

    pokemon-learnd by all dark types
     
    Bone smash
    Type: Ground
    PP: 5
    Strength: 180
    Physical or Special: Physical
    ACC: 85
    Target:1
    Description: Slams on the foe smashing the users bones. Deals X2 instead of X0 damage to flying pokemon.
    Effect: Flinches the foe. Paralyzes the user
    Specific pokemon: Ryhperior, Groudon, Gyrados, Kyogre

    Light speed attack
    Type: Eletric
    PP: 10
    Strength: 115
    Physical or Special: Physical
    ACC: 100
    Target:1
    Description: Zooms outspeeding almost any attack. Deals X1 instead of X0 and X0.5 to ground and grass respectively
    Effect: Has a +2 piority.
    Specific pokemon: Pikachu, Raichu, Manetric, Zapdos, Raikou, Eletabuzz, Eletrive, Jolteon, Rayquaza, Arceus, Darkrai, Hitmontop

    Speed trick
    Type: Psycic
    PP: 25
    Strength: 75
    Physical or Special: Physical
    ACC: 100
    Target:1
    Description: If the foe attemts to outspeed the user, the user will strike first(Even if the foe attempts to use an item). However, if not, the user will always hit last(Includes moves that go last like counter). Hits dark pokemon.
    Effect: N/A
    Specific pokemon: All psychic pokemon(Abra via tm only), dark pokemon, Pikachu and Raichu
     
    SMASH CROAK
    PP: 5
    Acc: 85
    Attack: 130
    Type: Water
    Effect: The user sends a destructive wave of sound from the bowels of it's lungs. It damages Pokemon who use Dive (because sound travels through water). The Pokemon must recharge next turn.

    Pokemon who learn it: Politoed, Croagunk, Toxicroak, Kriketune (tutor), Exploud (Tutor)
     
    MIND SCREW

    Type: Psychic
    PP: 1
    Strength: OHKO
    Phys/Spec: Irrelevant, but listed as Special
    ACC: 50% when used by Psychic-types, 10% in a double battle, 30% otherwise (does not change according to level difference)
    Description: The unsuspecting victim faints when its brain is overloaded with false memories.
    Effect: One-hit KO. Priority of -8. Overrides Focus Band and Focus Sash. Accuracy is not affected by No Guard or any other "always hits" conditions, and cannot be changed except by Sturdy. User takes 50% of its remaining HP as recoil, rounded up; however, at 1HP its SpAtk is reduced by 1 stage instead. Hits both foes in a double battle.
    Learned by: Mewtwo lv.100, Mew via event, Arceus via move tutor at lv.100, cannot be Sketched or called via Metronome
     
    Kamehameha/Super Kamehameha/Final Kamehameha
    Type: ???
    PP: 20/10/5
    Strength: 10/20/30
    Physical or Special: Special
    ACC: 85/80/70
    Target:1
    Descrition:Fires a lazer dealing 6 hits. If the first one misses, the attack will use attack 2 to try again and so on. If it hits once, the rest will not miss
    Effects: N/A
    Specific pokemon: All legendaries, Raichu, All pseudo legendaries, Lucario, Dusknoir, Gengar and all fully evolver psychic pokemon
     
    I created this move a long, long time ago, and I think Arceus would be a good user of it.

    Astral Blast
    Power: 30
    Accuracy: 100
    PP: 5
    Type: Normal
    Effect: Hits 2-5 times in a row (think Fury Attack).
    Pokemon: Arceus.
    Imagine him using those random attacks in the movie.
     
    type
    PP
    Strength
    Physical or Special
    ACC
    Description
    Effect

    DNA Beam
    Type: Psychic
    Strength: N/A
    Special
    ACC: 15
    Description: A blast of the other Pokemon's DNA is hurled at you, transforming you into that Pokemon.
    Specific Pokemon
    Ditto: LVL 50
    Deoxys: Level 30
    Magnemite: Level 55
    Magneton: Level 59
    Mewtwo: Level 57
    Mew: Level 80
    Jirachi: Level 20

    Lunar Force
    Dark
    Strength: 150
    Physical
    ACC: 20
    Description: The Pokemon takes energy from the moon and hurls it at it's opponent
    May Lower Attack, Defense, and Speed. May also paralyze foe.
    Specifics: Lunatone (Level 90 or TM 93), Weavile (Level 90 or TM 93), and Giratina (Level 75)
     
    Aqua Sphere
    Water
    Power:140
    Special
    Acc:90
    Description: The Pokemon pulls water vapor from the air and forms a big bubble that gets hurled at the foe.
    Affect: Harshley lowers the user's Sp. Attack
    SPECIFIC POKEMON:
    Palkia, LV 47
    all Water Starters
    -unevolved, LV36
    -1st evolutionary form, LV48
    -final evoloutionary form, LV60
    Gyarydos, LV57
    Dragonair, LV55
     
    Last edited:
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