First of all, the Spiky Skarmory!
Careful Skarmory (@Leftovers)
Agility
Whirlwind (Maxed out Power Points)
Roar (Maxed out Power Points)
Spikes
Careful Nature helps buff up Special Defence so it is close to the high Defence of Skarmory, allowing Spikes to be used three times on the opponent, and for me to use Agility at least once. Whirlwind and Roar are used in the same moveset incase the Power Points don't run out, and both are mawed out!
With this Skarmory being my lead Pokemon, an enemy team will be crippled by the time they get rid of Skarmory, allowing the rest of my team to come in for the boom!
Jolly Ninjask (@Leftovers)
Substitute
Swords Dance
Protect
Baton Pass
Adamant Kecleon (@Leftovers)
Substitute
Focus Punch
Shadow Ball
Iron Tail
The Ninjask is suppused to Baton Pass to Kecleon after maximising Attack with Swords Dance. Then my Kecleon can use Substitute, and Fucus Punch!
Mwahahahahaha! Shadow Ball is for ghosts and Iron Tail is for backup.
Jolly Heracross (@Salac Berry)
Endure
Reversal
Megahorn
Swords Dance
Now this is something worth looking at! Heracross uses Swords Dance as its first attack, and if the opponent hasn't lowered the Health Points of this bug much by the time it uses Swords Dance three times, I crush their Pokemon with Megahorn! But, if the Health Points are too low, I will use Endure so my enemy brings Heracross's health to one! The Salac Berry plus the Jolly Nature makes formidable speed, I use Reversal!
Adamant Slaking (@Choice Band)
Hyper Beam
Need I say much about this big guy?
Careful Metagross (@Scope Lens)
Earthquake
Meteor Mash
Body Slam
Swords Dance
Okay, since Metagross has higher Defence than Special Defence, I gave it the Careful Nature (Special Defence > Special Attack) to make it last in battle long enough to use Swords Dance three times! Then, I either Quake, Mash, or Slam! CRUSH! Scope Lens is for higher chance of Critical Hit.
Careful Skarmory (@Leftovers)
Agility
Whirlwind (Maxed out Power Points)
Roar (Maxed out Power Points)
Spikes
Careful Nature helps buff up Special Defence so it is close to the high Defence of Skarmory, allowing Spikes to be used three times on the opponent, and for me to use Agility at least once. Whirlwind and Roar are used in the same moveset incase the Power Points don't run out, and both are mawed out!
With this Skarmory being my lead Pokemon, an enemy team will be crippled by the time they get rid of Skarmory, allowing the rest of my team to come in for the boom!
Jolly Ninjask (@Leftovers)
Substitute
Swords Dance
Protect
Baton Pass
Adamant Kecleon (@Leftovers)
Substitute
Focus Punch
Shadow Ball
Iron Tail
The Ninjask is suppused to Baton Pass to Kecleon after maximising Attack with Swords Dance. Then my Kecleon can use Substitute, and Fucus Punch!
Mwahahahahaha! Shadow Ball is for ghosts and Iron Tail is for backup.
Jolly Heracross (@Salac Berry)
Endure
Reversal
Megahorn
Swords Dance
Now this is something worth looking at! Heracross uses Swords Dance as its first attack, and if the opponent hasn't lowered the Health Points of this bug much by the time it uses Swords Dance three times, I crush their Pokemon with Megahorn! But, if the Health Points are too low, I will use Endure so my enemy brings Heracross's health to one! The Salac Berry plus the Jolly Nature makes formidable speed, I use Reversal!
Adamant Slaking (@Choice Band)
Hyper Beam
Need I say much about this big guy?
Careful Metagross (@Scope Lens)
Earthquake
Meteor Mash
Body Slam
Swords Dance
Okay, since Metagross has higher Defence than Special Defence, I gave it the Careful Nature (Special Defence > Special Attack) to make it last in battle long enough to use Swords Dance three times! Then, I either Quake, Mash, or Slam! CRUSH! Scope Lens is for higher chance of Critical Hit.