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- Seen Aug 9, 2023
Hey y'all,
I'm looking to make some QoL modifications to HG/SS to cater to speedrunning and was wondering first if they were possible and then how I would implement them.
I know solutions exist for some of these, but I want them all in a singular file with edited hex values and to keep the game as vanilla as possible. Similar to Emerald Speedchoice (https://github.com/RevoSucks/pokeemerald-speedchoice)
Features:
Open to other suggestions on how I can make this friendly for speedrunners. My goal is to create something that could be finished in under 2 hours.
I'm looking to make some QoL modifications to HG/SS to cater to speedrunning and was wondering first if they were possible and then how I would implement them.
I know solutions exist for some of these, but I want them all in a singular file with edited hex values and to keep the game as vanilla as possible. Similar to Emerald Speedchoice (https://github.com/RevoSucks/pokeemerald-speedchoice)
Features:
- 60 FPS/Uncapped Framerate (https://www.pokecommunity.com/threads/378618)
- Instant Text (Universal Pokemon Randomizer, but would like a version coded into the ROM)
- Faster Walking Speed
- Removing Cutscenes
[*]Intro Fix - https://www.pokecommunity.com/showthread.php?p=10481634
[*]Mom Skip
[*]Day Care
[*]Pokeathlon - Possibly Remove Spinners
- Removes the need for HM Pokes
Open to other suggestions on how I can make this friendly for speedrunners. My goal is to create something that could be finished in under 2 hours.