• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Mapping

  • 16
    Posts
    12
    Years
    So I spent a bit making some route maps and finished them. but when i went back to see how it looked in game, it was missing stuff. i went back and looked at was there and wasn't and noticed that it basically had the first layer but didn't have layer 2 or 3 added to it. Any ideas what might be going on??
     
    Has something changed with the Tilesets?

    Did you forget to save?

    Have you got settings so you only see one layer at a time?
     
    Nothing has changed.

    I have saved.

    I didn't know there where settings for that.

    It looks perfect when i'm looking at in on rmxp. But when i go to test the map out just the first layer.
     
    Hope these help.

    first two are what the two routes look like in rmxp.

    Last two pictures show how they look when i test the game
     
    Aaah.
    You got the grass [short] priority set to highest or too high (Between *1 - *5)
    make sure it has no * level.
     
    I fixed it!

    I checked the terrain tags on my tiles set. But they where fine. So i just messed with different tiles and realized that for some reason it is one tile there that does that and i don't know why. i just replaced the faulty tile with another one and it worked.
     
    Back
    Top