Lt. Col. Fantastic
The Arianator
- 698
- Posts
- 13
- Years
- Age 29
- America
- Seen Aug 7, 2014
Hey, I'm doing a chemistry project, and since I'm a major geek, I'm making a pokemon game about Moles. (The unit, not skin thing) And its going alright (I'm using PKMN Essentials and RMXP)
I'd post it, but its not done yet, and I need some help. I never really got the Ruby Scripting Stuff, or any codes really, and I get the same error message in my game, only each time it says its in a different location. The latest one was in line 199 of PokemonControls Script, and its a stack error, stack was too deep. It happens whenever I leave Prof. Jolley's (My chem teacher) lab, after picking my first molemon (Molbasaur) The only thing I've done to the PBS stuff is rename a few pokemon (Molbasaur, Iodinosaur, Charmolder, etc)
Any ideas? I might be able to upload it later if you need to see it.
Thanks,
LCF
EDIT: Nevermind, I fixed it. I accidentally pset the transfer player action to another event. Man, I'm so dumb. How'd I miss that?
I'd post it, but its not done yet, and I need some help. I never really got the Ruby Scripting Stuff, or any codes really, and I get the same error message in my game, only each time it says its in a different location. The latest one was in line 199 of PokemonControls Script, and its a stack error, stack was too deep. It happens whenever I leave Prof. Jolley's (My chem teacher) lab, after picking my first molemon (Molbasaur) The only thing I've done to the PBS stuff is rename a few pokemon (Molbasaur, Iodinosaur, Charmolder, etc)
Any ideas? I might be able to upload it later if you need to see it.
Thanks,
LCF
EDIT: Nevermind, I fixed it. I accidentally pset the transfer player action to another event. Man, I'm so dumb. How'd I miss that?
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