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MTG: Grass On The Plain

KLS

PC's Eternal Witness
  • 1,397
    Posts
    21
    Years
    rough draft 1:

    4x Sakura Tribe Elder
    4x Kodama's Reach
    4x Blinding Angel
    4x Eternal Witness
    4x Otherworldly Journey
    4x Ghostly Prison
    4x Sensei's Divining Top
    4x Rude Awakening
    4x Duplicant
    4x Troll Ascetic

    SB:
    3x Karma
    4x Circle Of Protection:Red
    4x Naturalize
    3x Plow Under
    1x Boseiju, Who Shelters All

    talk about protection 0_o.

    Karma for Mono-Black.
    Circle Of Protection for speedy red decks.
    Naturalize for removal [platinum, etc] (Tooth/Nail)
    Plow Under for stall. (slow decks like Tooth/Nail)
    Boseiju for Mono-Blue.
     
    Mono-blue's junk, and 1 land isn't going to do much IMO, not with a base like that.

    I'm not that much of a fan of the blinding angel in anything competitive (cuz it's not), and you're better off considering Serra over 2 slots of the blinding. You're still pretty screwed if they play leonin w/ platinum or vamp w/ Triskelion. Best thing to do is to play 1 more plow on SB over the single land, and also getting to maybe a reap + sow over 1 karma. I'm gonna have to play around with it to see if it's any good tho, esp. since I don't have any opponents.
     
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