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[Script] Multi-player Link Support. What can be done with it?

  • 20
    Posts
    6
    Years
    • Seen Jul 16, 2019
    I'm currently working on an Multi-player Based Romhack. My goal is to have a Team-building like room where players are able to choose their team from every pokemon simultaneously. Attack helpers and attack removers are here as well.

    In the end I would like to have a Multi-player supported way of playing Pokemon Stadium on Gameboy Advance. Maybe with Coop battles against AI Trainers if that's possible but I still don't know if that's possible.

    For this I use the celadon dept. map of Fire red. I expanded it. But there are some special rules while the link is active.

    For example I can't use warp commands even if the destination is still on the same map. The link gets disrupted if a player warps around.

    The exit warps on the Multi-player map don't work. On this map the Stairs Tiles act like an exit script that only work's If both players are standing on it.

    Even tho I can run normal scripts and commands that don't require our positions to be synced like giveitem or givepokemon.

    I'm using Hackmews ASM routine for deleting Pokemon, players should be able to do so.

    I would like more information like this.
    What Can I do while linked and what Can I not do?
    If you have info I can save much testing time.

    Maybe some more information about what you would definitely want as Features for a Hack like this would be neat and inspiring
     
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