My multi yugioh deck

Sesshoukid

Tell the truth and run.
  • 23
    Posts
    16
    Years
    I'd like help with my deck. I need to know what cards are banned and to shorten my deck to Between 100 and 130 cards. There's 164 cards all together. I know the deck limit is between 40 and 60 unless it changed.

    F= fusion monster,​
    M= monster, S= magic/spell, T= trap, R= ritual monster
    X2=two cards, X3=3 cards
    ____________________________________________________
    F- Five-Headed Dragon
    F- Elemental Hero Flame Wingman
    F- Blue-Eyes Ultimate Dragon
    F- Evil Hero Infernal Sniper
    F- Elemental Hero Wild Wingman
    F- Elemental Hero Grand Neos
    F- Elemental Hero Necroid Shaman
    F- Elemental Hero Rampart Blaster
    F- Elemental Hero Mariner
    F- Neo-Spacian Marine Dolphin
    F- Neo-Spacian Twinkle Moss
    F- Evil Hero Dark Gaia
    F- Super Vehicroid Jumbo Drill
    F- Steam Gyroid
    M- Elemental Hero Neos
    S- Neo Space
    S- Instant Neo Space
    M- Elemental Hero Necroshade
    M- Elemental Hero Clayman X2
    M- Elemental Hero Burstinatrix X2
    M- Elemental Hero Avian X2
    M- Elemental Hero Sparkman//Black
    M- Elemental Hero Sparkman//Blue X2
    M- Elemental Hero Bladedge X3
    M- Elemental Hero Neos Alius
    M- Elemental Hero Wildheart X3
    M- Elemental Hero Bubbleman X2
    M- Elemental Hero Neo Bubbleman
    S- Toon World
    M- Dark Magican X3
    M- Toon Dark Magician Girl
    M- Blue-Eyes Toon Dragon
    M- Blue-Eyes White Dragon X3
    M- Crystal Beast Ruby Carbuncle
    M- Crystal Beast Emerald Tortoise
    M- Crystal Beast Amber Mammoth
    M- Neo-Spcian Aqua Dolphin X2
    M- Chrysalis Mole
    M- Neo-Spacian Grand Mole
    M- Chrysalis Chicky
    M- Neo- Spacian Air Hummingbird X2
    M- Chrysalia Pinny
    M- Neo-Spacian Glow Moss
    M- Chrysalis Pantail
    M- Chrysalis Lava
    S- The Flute of Summoning Dragon X2
    M- Lord of D. X2
    S- The Flute of Summoning Kuriboh
    M- Winged Koriboh
    M- Koriboh
    S- Black Magic Ritual
    R- Magician of Black Chaos
    S- Skyscraper
    S- Skyscraper 2- Hero City
    S- Ancient City- Rainbow Ruins
    S- Cyclone Boomerang
    T- Hero Barrier
    T- Hero's Rule 2
    S- E- Emergency call
    S- R- Righteous Justice
    S- O- Oversoul
    S- Crystal Promise X2
    S- Crystal Beacon X2
    T- Crystal Raigeki
    S- Crystal Tree
    S- Reverse of Neos X2
    T- Mirror Gate X2
    S- Miracle Fusion
    T- A Hero Emerges
    M- Obnoxious Celtic Guard
    T- Spiritual Fire Art- Kurinai
    T- Spiritual Earth Art- Kurogane
    M- Gyroid
    M- Patroid
    M- Drillroid
    M- Stealthroid
    M- Steamroid
    M- Rescueroid
    M- Truckroid
    M- Storming Wynn
    M- Blazing Hita
    M- Blade Knight
    T- Blasting the Ruins
    M- Gravi-Crush Dragon
    M- Ritual Raven
    S- Graceful Charity
    S- Ballista of Rampart Blasting
    S- Megamorph
    S- Metamorphosis
    T- Metalmorph
    M- Red-Eyes B. Dragon X2 B.=Black
    M- Red-Eyes Black Metal Dragon
    S- Twister
    S- Re-Fusion
    S- The Inexperienced Spy
    S- Meteor of Destruction
    M- Kycoo the Ghost Destroyer
    M- Destiny Hero - Departed
    M- Destiny Hero - Dunker
    S- D- Spirit
    S- Contact Out
    M- Wroughtweiler
    S- Swords of Revealing Light X2
    S- NEX X2
    S- Cocoon Rebirth
    S- Polymerization
    S- Common Soul
    S- Convert Contact
    S- Lighting Vortex
    S- Lighting Blade
    S- Misfortune
    S- Lucky Iron Axe
    S- Graceful Dice
    S- Smashing Ground
    S- Monster Reborn
    M- Evil Hero Infernal Gainer
    T- Rope or Life
    T- Negate Attack
    T- Draining Shield
    T- Option Hunter
    T- A Rival Appears!
    T- Icarus Attack
    M- Millennium Shield
    M- Magna-Slash Dragon
    T- Magic Cylinder
    T- Cemetary Bomb
    T- Full Salvo
    S- Cocoon Party
    T- Chthonian Polymer
    T- Crystal Pair
    T- Rainbow Path
    M- Dark Eradicator Warlock
    M- Dark Sage
    M- Sorcerer of Dark Magic
    M- The Wicked Eraser
    M- Super Conductor Tyranno
    S- Brain Control
    S- Swing of Memories
    T- Dimension Wall
    T- Hero Counterattack
    S- Hero Heart
     
    Ack, my eyes! >.< Please, for the love of all that is sweet sugary, cut out the colored fonts; they're making this list an absolute pain to read.

    As for the deck itself...yeah, this needs to be slimmed down, but to a lot less than just 100. When building a YGO deck, you should really never go above 40 cards unless you have a crazy amount of search and draw effect to compensate and really, REALLY need more cards. Even then, the absolutely highest card count to ever feature in a deck that actually works is 45...and that thing was fat. >.< You see, even though running the maximum allowed number of cards may seem like it's giving you more options (since you have more cards to choose from), the truth is actually the opposite. This is a simple matter of probability; the more cards there are in your deck, the smaller the odds that you'll draw any individual one of them. As a result, you are liable to get stuck with support/combo pieces in your hand that you can't use because the monsters you're intending to use them with are still hiding somewhere in this (illegal) 100+ card monstrosity of a deck and your odds of getting to any one of them will be slim indeed. This is bad, because it generates a ton of 'dead draws' (I.e. yes, you see a new card each turn, but the cards don't actually do anything because you can't meet their playing requirements) As a rule of thumb, the bigger your deck the weaker the consistency of your draws, and we all know that drawing the wrong card at the wrong time sucks. :<

    What's more, you seem to have absolutely no strategy or focus in this deck whatsoever. I mean, this looks like you just took a pile of random boosters, emptied everything into one, big heap and called it a deck. I mean, just at a glance you've got e-heroes, crystal beasts, vehicroids and random Red Eyes/Blue-Eyes, Winged Kuriboh, burn cards and even ritual in there (Not to mention forbidden cards. Just at a glance, you have Metamorphosis and Graceful Charity; both banlisted. Looks like it's time to go check that Banlist); cards with absolutely no fruitful interactions between them (I.e. the cards have no synergy, meaning that you don't really have any cool, game-turning combos to fall back on). Not to mention that a lot of your supports are horribly subpar (Hero Barrier, Hero Heart, Cocoon Party, The Inexperienced Spy and a lot more) but also highly situational and unlikely to make themselves useful. That's not going to work against anyone with even half a clue of how this game is played. :\

    So yeah, the only list of cuts I could give this deck in good conscience is all of it. Just scrap it and build a new one with an actual win condition (be it swarming the field, bashing opponents down with superior attack power, burning off their life points with effect damage or something completely different) in mind and the gear all your card choices towards letting you reach that win condition as consistently as possible and countering counter-strategies (And make that 40 cards in the main deck and not a single one beyond it, period.). Stuff like this only works in the anime. .__.
     
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    That didn't really help me, I know now I need to take out Metamorphisis, graceful Charity, and one of my Swords of Revealing light, but I don't want to make a new deck, I just want to shorten it a bit. It's not like I duel in compititions, just my brother, cousin and a few friends. So I just want it between 100 and 130, because they usually do the same thing. I usually win, too. I never go any where either.
     
    Seriously, if you can actually win with this then just make your cuts the same way you made your deck; pick at random. Very few of them help each other out anyway so it doesn't matter much. Red Eyes, Blue-Eyes, the cocoons, all neo-spacians except grand mole, hero heart, hero barrier, the Inexperienced Spy, Ballista of Rampart Smashing, the rituals, the toons, Blasting the Ruins, all burn cards except possibly Magic Cylinder, the random crystal beasts with their support, the wimpy d-heroes, and the banned cards all need to go, but so do about 95% of all the cards in this deck, so...yeah. :\
     
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    alter ego has a point your deck is to big, i didn't read it all but i need to know how many times have you use this deck and how many times you win, man you probably have 100 strategies in this deck but couldn't even use 1
     
    Well, after seeing some of the cards i must say i found 2 combos from the top of my head and some banned cards (As some people alredy said) but i think you should SHORTEN this deck BIG time and then try to get cards that help each other (glance at my water deck with only 43 cards and my strongest monster have 2400 atk points and even though all that i have only lost with it around 4 times in total) you should soooooooo make it shorter and go about comboing... thats the real way to fast sweeping victory :D
     
    Hopefully, the new Master Rules that'll be enforced post-TDGS in the TCG will reduce Xbox hueg decks like this.

    That being said:
    I don't see a win condition in your deck.
    Also, as others said: too large, ban list exists etc.
     
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