- 57
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- 10
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- Seen Jul 11, 2014
I have many Questions here:
Im about to hack a pokemon gba game, but Im still encountering failures in some matter:
First 1 is: Im planning to add a new type, Ill call it MANA TYPE[originality please!] and I converted it in Photoshop into 16 color mode.. and when i paste it in rom, it messed, but that's not my question, My question;"WHY DO I NEED TO CONVERT IT IN 16 COLOR MODE IF THE POKEMON TYPES ARE MORE THAN 16, EVERY TYPE HAVE ITS DESIRED COLOR plus THE BACKGROUND and THE OUTLINES....
Second: Id played a gba hack [glazed version] and I'm impressed on that hacker because he managed to Put a Color in a badge which is too impossible for me to put that( I dont know if theres a latest tool for that) and also the move SCALD too impressive, He edited the description of that attack which is impossible for me to edit that( unless theres a latest tool for that)
Thats my Questions.. Please dont Ignore that!!!
Im about to hack a pokemon gba game, but Im still encountering failures in some matter:
First 1 is: Im planning to add a new type, Ill call it MANA TYPE[originality please!] and I converted it in Photoshop into 16 color mode.. and when i paste it in rom, it messed, but that's not my question, My question;"WHY DO I NEED TO CONVERT IT IN 16 COLOR MODE IF THE POKEMON TYPES ARE MORE THAN 16, EVERY TYPE HAVE ITS DESIRED COLOR plus THE BACKGROUND and THE OUTLINES....
Second: Id played a gba hack [glazed version] and I'm impressed on that hacker because he managed to Put a Color in a badge which is too impossible for me to put that( I dont know if theres a latest tool for that) and also the move SCALD too impressive, He edited the description of that attack which is impossible for me to edit that( unless theres a latest tool for that)
Thats my Questions.. Please dont Ignore that!!!