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Mystery Dungeon Starter Kit?

  • 489
    Posts
    17
    Years
    I finally decided on the type of game I want to make...except I am having a few problems finding the scripts. What I want to know, is there such thing as a Mystery Dungeon style system or starter kit for RMXP?
    Anything that Pokemon Mystery Dungeon Time/Darkness has in it is what I need for my game.
    I tried searching on various RMXP sites and had no luck finding anything that even mention Mystery Dungeon.
     
    I doubt there's any Mystery Dungeon starter kits tbh, however, by using the normal poke essentials, I'm guessing you might be able to create one...
    For example: The Pokémon character sprites are floating around all over the place. For the battle system, you would probably remove the second screen combining them all. Dungeon's would probably be easier to make using the random map feature. (maybe, I'm not exactly sure how it works completely) Changing the text box shouldn't be to much of a hassle, and when you add text, make sure it's bottom and is semi-transparent. (oh, and if you're not able to edit that you'll have to change the scripts for text back to normal probably, or something, lol) Anyway, for dungeon PokéMon you would probably make them events the went something like this.

    Picture: [PokéMon attacking]
    Move Route: Approach

    Call Common Event: Battle (That's just for example, you may want to use the script feature instead)
    Conditional Branch:
    (health = 10% or w/e)
    [blank] became terrified and is running away!
    Self Switch A = On
    or
    [blank] was defeated!
    Conditional Branch (recruiting possible switch = off)
    end
    or
    [blank] would like to join your rescue team.
    show choices: yes or no.
    if yes: [blank] has joined your rescue team! Give [blank] a nickname?
    show choices: yes or no
    if yes: open text screen (full)
    if no: end

    Yea, that was just rough sketching of what it would probably look like. You could use Wichu's bank system without any problem, except by removing battling system, you would probably need to readd the gold system for basic RMXP and call the gold Poké... Hope that inspired you a little. XD

    Note: Don't forget, in Mystery Dungeon games, evolution doesn't do that much enhancing of stats, nor stats are that high to begin with.
     
    Last edited:
    It would not be that hard to make with basic scripting.
    If you want to make one learn to script if you can't and get the sprites from spriters resource.
     
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