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Need a compensater slot for my team.

Shiney

Sometimes, we come back!
  • 8,429
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    21
    Years
    Originally I was planning a team involving Claydoll and tyranitar, but I couldn't think of a pokemon that could cover the weaknesses of them very well, so I decided to drop T-tar, as this is mainly trying to avoid OO's.

    Claydoll-????
    -EQ/psychic (I'm undecided as of now)
    -reflect or light screen, whichever boost SP.def
    -Toxic
    -Explosion.

    Simple enough theme, toxic shield, then explode before dieing. For my second team member, I was thinking something along a physical sweeper, as just about anything I pick will have be better covered by a special type than a physical type when combined with Claydoll. (I miss my nidoking so much!)

    And last, I'm planning for a type that can fill the role of semi-tank, and possibly a secondary sweeper that can cover the weknesses of Claydoll and the phys guy. I have a moveset planned for just about any "cover slot" pokemon, but the problem is, I need to find a good physical sweeper to use. X_X
     
    IMO the best claydol is
    Claydol[adamant]@ leftovers
    EVs - SpDef, hp, Att
    earthquake
    rapid spin
    rest/toxic
    light screen/reflect

    for T-Tar
    Tyranitar[adamant]
    EVs - Att, Sp, Def
    rock slide
    earthquake
    taunt
    dragon dance


    Well a good physical sweeper i am not too sure
    u can take either Salamance [but then they will both have a ice weakness]
    T-Tar[ but then they would both have a water weakness]
    aerodactyl[ but then they both have an ice and water weakness]

    IMO take anyone and add milotic/lapras would cover the ice and water but then there is grass............
    XP
     
    Ice demon said:
    IMO the best claydol is
    Claydol[adamant]@ leftovers
    EVs - SpDef, hp, Att
    earthquake
    rapid spin
    rest/toxic
    light screen/reflect

    for T-Tar
    Tyranitar[adamant]
    EVs - Att, Sp, Def
    rock slide
    earthquake
    taunt
    dragon dance


    Well a good physical sweeper i am not too sure
    u can take either Salamance [but then they will both have a ice weakness]
    T-Tar[ but then they would both have a water weakness]
    aerodactyl[ but then they both have an ice and water weakness]

    IMO take anyone and add milotic/lapras would cover the ice and water but then there is grass............
    XP
    Well, last I checked, water and ice aren't effective against either water or ice. I'm thinking a fighting type and getting a starmie. But there are just oo many options for me, I don't plan on my claydoll being an anti-spiker, as no one I know uses that strategy, and this isn't a netbattle team. The point is, I'm seeing if I can make a full, well-rounded team without any OO's.
     
    the fact that you're asking for a Claydol, considering a Tyranitar and thinking about a Starmie is already on your way to make at least half of your team OUs. All 3 of them are OU.
     
    frostweaver said:
    the fact that you're asking for a Claydol, considering a Tyranitar and thinking about a Starmie is already on your way to make at least half of your team OUs. All 3 of them are OU.

    Tyranitar was before I decided to go with no OU, I've seen a moderate ammount of starmie teams online and IRL, but not enough that I consider them to be OU, and I've seen claydoll used much less, and then only used as more of an anti-spiker, so I don't think it's OU, much less my moveset for it.
     
    Errr... if you think that way, but the info is given out that all 3 of them are definitely OUs. If you can see one of them in 20 battle, it's an OU.

    A UU is like "wha...? What's that?"
     
    frostweaver said:
    Errr... if you think that way, but the info is given out that all 3 of them are definitely OUs. If you can see one of them in 20 battle, it's an OU.

    A UU is like "wha...? What's that?"

    I'm not talking about sticking to under-used, I'm simply trying to avoid the real over-used. Think about how many people have teams with salamence, metagross, latios, blaziken, ect. I consider those types OU, if they're common, they're common, starmie from what I've seen is very common, but not quite OU, I dropped T-tar before I even decided to try avoiding OU, and I've seen uncommon (Not UU) claydolls, but not one that wasn't primarily an anti-spiker. [/rant]
     
    IMO starmie is definitely OU
    but if thats ur experience................

    as for fighting type
    i really don't use any but breelom so i wouldn't be able to help much
    u can try machamp or even better IMO, Primape......

    Well if u are for UU then T-Tar, Starmie are out and so is my Breelom sugestion...................
    Well i find lapras is overly UU in NB IMO and Hariyama is too.......and they are good.
    walrein, dewgong etc are other UU water types......and for a reason XP

    Blah OU pokes rule for a reason XD
    but if u can own with UU then u are truly great IMO......
     
    Blaziken is not as common as Starmie because it's slow for a sweeper and got highly predictable moveset. Claydol's valuable thing is that it can attack pretty well as well as stalling with reflect or light screen (and being brick break immune is a nice thing).

    But really can't suggest a Pokemon for the last slots, as we dont' really know what you want or what you like. But we can suggest movesets after you got the Pokemon certainly (and do tell if it's 202 or 386)
     
    Ice demon said:
    IMO starmie is definitely OU
    but if thats ur experience................

    as for fighting type
    i really don't use any but breelom so i wouldn't be able to help much
    u can try machamp or even better IMO, Primape......

    Well if u are for UU then T-Tar, Starmie are out and so is my Breelom sugestion...................
    Well i find lapras is overly UU in NB IMO and Hariyama is too.......and they are good.
    walrein, dewgong etc are other UU water types......and for a reason XP

    Blah OU pokes rule for a reason XD
    but if u can own with UU then u are truly great IMO......
    I don't use T-tar now, how many times have I said that? I'm not going for under-used, I'm avoiding over-used, ther e*IS* a middle ground, and I think that starmie fits somewhere in 3/4 of the way to being OU, but not quite, and the set I had planned for it was unorthadoxed(sp?) enough to make up for that.

    Sorry for the double post, but the way I had it made it difficult to get my meaning when it was in the same context as the previous statement.

    It's ruby/saphire/colloseum, soon to be 386 when I get fire red and leaf green. It isn't netbattle, I gave that up a while ago. I was thinking for a fighting type that I might try a semi-predicable hitmontop, or at least it would be if you expected your oponent to have no idea what he was doing. (The shameless self apraisal over a "trick" moveset has been removed from this post) But really, I still need to find a balance, I'll post my "trick" hitmontop and my "WHAT THE FUDGE?" Starmie later, but only if you do not tell me that "that set is just wrong" or similar, they are the way they are for a purpose. Advise on minor changes to the sets I apreciate, but giving me a standard or "normal" moveset is not what I'm looking for.
     
    Last edited by a moderator:
    Ice demon said:
    Well post them.....
    and what do u want
    throw some pokemon names at us........
    then we can help....
    but for now all we know is that u want claydol and may take Starmie

    Well, I succeeding in making a team that had a lot of OU, yet had what people would say were extremely "bad" movesets, and proceeded to follow through with my team's intro. (Which happens to be "I have come here to kick ***, and chew bubblegum, and I'm all out of bubblegum.")

    Then, after some of my friends complained about it, I decided to see if I could try something similar with pokemon that aren't OU. A claydoll that wasn't devoted to anti-spiker was my first choice, but then I followed through with a "trick" hitmontop, which I later scrapped (But could bring back) and a starmie that would confuse my enemies. (Not their pokemon, THEM)

    Hitmontop ("trick")
    -Brick break
    -Revenge
    -Detect
    -Endeavor.

    Starmie
    -Giga Drain (If it can learn it, I can't remember, if not, I'll use another grass move)
    -Ice beam
    -Recover
    -Psychic

    The purpose of these isn't to make the "most" of their abilities, but to be good, without going with the "standards" for movesets. I must admit though, that I took this to extremes.
     
    No it can't learn giga drain..
    so take HP grass instead.
    IMO i find HP grass becoming an almost standard on water types nowadays..
    Not sure why it took so long though..........
    well that works but i don't see it being overly unusual.
    infact other than the replacement of a grass move over thunderbolt it is fairly standard....................

    as for hitmontop that can work but..........u can also try if u like
    Hitmontop[adamant]
    EVs - Att, Sp
    earthquake/rock slide
    counter/rapid spin/rock slide
    brick break
    mach punch/triple kick [i think it can break subs but i'm not sure]


    IMO Hitmonlee rules the Hitmon family.......
     
    Ice demon said:
    No it can't learn giga drain..
    so take HP grass instead.
    IMO i find HP grass becoming an almost standard on water types nowadays..
    Not sure why it took so long though..........
    well that works but i don't see it being overly unusual.
    infact other than the replacement of a grass move over thunderbolt it is fairly standard....................

    as for hitmontop that can work but..........u can also try if u like
    Hitmontop[adamant]
    EVs - Att, Sp
    earthquake/rock slide
    counter/rapid spin/rock slide
    brick break
    mach punch/triple kick [i think it can break subs but i'm not sure]


    IMO Hitmonlee rules the Hitmon family.......

    Hitmonlee is too slow for me, and about HP soandso, I'd have to download an IV calculator program, breed pokemon tons, get rare candies to test IVs, and to me, it's just not worth it, I'll go with another grass move. T-bolt is pretty much standard, meaning I was trying to avoid it. as for hitmontop, it's to trick my oponents.
     
    can't HP Grass because this isn't NB. Starmie cannot have any grass move. So you'll be forced to go standard with thunderbolt unless you change Pokemon.

    As for Hitmontop, the thing is that revenge and brick break is redundant. Choose one and not the other as once again it's wasted move slots (why use both of them when really you only needed one?). Personally I'll stick with its signature move triple kick with mach punch (note: mach punch's special effect and along with all other quick attack like move makes it one of those exceptional cases where an attack of the same type is used). Endeavor is fine but the problem is that Hitmontop is too slow to pull it off... Try this when FRLG comes out if you want to use endeavor.

    Hitmontop- [speed + / sp.atk -] @ salac berry
    EV: atk and speed
    -endeavor
    -substitute
    -HP Ghost
    -reversal

    A move highly dependent on 1 hp, but it's still fun, and endeavor isn't too bad on a Pokemon with such low hp.


    EDIT: Err... Hitmontop is the slowest of all Hitmons. O.o; Hitmonlee is the fastest one. I think that you got unlucky with the IVs and got the EV 0 speed HItmonlee or something...
     
    frostweaver said:
    can't HP Grass because this isn't NB. Starmie cannot have any grass move. So you'll be forced to go standard with thunderbolt unless you change Pokemon.

    As for Hitmontop, the thing is that revenge and brick break is redundant. Choose one and not the other as once again it's wasted move slots (why use both of them when really you only needed one?). Personally I'll stick with its signature move triple kick with mach punch (note: mach punch's special effect and along with all other quick attack like move makes it one of those exceptional cases where an attack of the same type is used). Endeavor is fine but the problem is that Hitmontop is too slow to pull it off... Try this when FRLG comes out if you want to use endeavor.

    Hitmontop- [speed + / sp.atk -] @ salac berry
    EV: atk and speed
    -endeavor
    -substitute
    -HP Ghost
    -reversal

    A move highly dependent on 1 hp, but it's still fun, and endeavor isn't too bad on a Pokemon with such low hp.


    EDIT: Err... Hitmontop is the slowest of all Hitmons. O.o; Hitmonlee is the fastest one. I think that you got unlucky with the IVs and got the EV 0 speed HItmonlee or something...

    Let me rephrase that. Hitmonlee is too slow for me, considering what else it has. And about the brick break and revenge moves, if you're not going to read all my post, why read it at all? I've lost count of how many times I've commented on that.
     
    Ok well enough of that...........
    what about the rest of the team.............................

    as for Starmie it would be a sin not to have thunderbolt now that u know grass moves are out of the question......................

    IMO no matter what u say Brick break + revenge = redundant
     
    Ice demon said:
    Ok well enough of that...........
    what about the rest of the team.............................

    as for Starmie it would be a sin not to have thunderbolt now that u know grass moves are out of the question......................

    IMO no matter what u say Brick break + revenge = redundant

    I think I'm going to stop asking for advice until AFTER I start beating people on PC, then maybe they'll listen to the words that are coming out of my mouth, instead of saying the exact same thing to me over and over again.
     
    Um... go ahead then. It's not worth it to use brick break only for the sake of breaking barriers, and I'm sure that anyone besides the guy who made PotD for Serebii.net will agree that having both revenge and brick break is redundant... Hitmontop isn't really that fast so the chance of you using revenge is higher than brick break except on Pokemon that aren't known for attacking, like Umbreon... but that's way too situational to use both revenge and brick break.
     
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