• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[ASM & Hex] Need Help Animation Pokeball

  • 81
    Posts
    7
    Years
    • Seen today
    Hello a few days ago I tried to change the design of my pokeballs for the one used in CFRU (I don't use CFRU since I have advanced my hack rom), well the case is that I look for the table, change everything and it looks like this:

    [PokeCommunity.com] Need Help Animation Pokeball


    Now there are certain pokeballs that don't have this problem like this:

    [PokeCommunity.com] Need Help Animation Pokeball


    Since it allows to have 3 image frames while the others do not and they go to an image that is after the table:

    [PokeCommunity.com] Need Help Animation Pokeball


    [PokeCommunity.com] Need Help Animation Pokeball


    What I want is that they do not go to that animation as they do in "radical red"

    [PokeCommunity.com] Need Help Animation Pokeball


    Investigando me encontre con que hay una rutina aqui en:

    Investigating I found that there is a routine here in:

    4BEF4 which is in charge of the animations, when I went to its location I found a routine that calls the tables, I make the corresponding changes and it does not work, does anyone know what my error is?

    Routine:

    4BEF4: 00 49 08 47 XX+1 XX XX 08

    70 B5 0A 4D C4 00 2D 19 09 4B E8 88 00 F0 EE F9 08 4B 98 42 08 D1 08 4B 28 00 00 F0 E7 F9 07 48 07 4B 20 18 00 F0 E2 F9 70 BD C0 46 6C 05 26 08 05 88 00 08 FF FF 00 00 35 F0 00 08 CC 05 26 08 79 F0 00 08
     
    Back
    Top