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- Seen Mar 11, 2025
Hi, I have a couple script lines that're corrupt in my game (my laptop froze and crashed while I was saving everything after being in the Sprite positioner), and I would like to know if somebody could help me re-write them the way they're supposed to be?
For now it's
Scene_Intro line 78: cry=pbCryFile(1+rand(PBSpecies.maxValue))
Scene_Intro line 79: pbSEPlay(cry,80,100) if cry
PokeBattle_Trainer line 197: for i in 0..PBSpecies.maxValue
When I try to run my game (not in playtest) this happens after showing the splash-art at the main screen. I have no idea how to code, so this is completely confusing to me.
For now it's
Scene_Intro line 78: cry=pbCryFile(1+rand(PBSpecies.maxValue))
Scene_Intro line 79: pbSEPlay(cry,80,100) if cry
PokeBattle_Trainer line 197: for i in 0..PBSpecies.maxValue
When I try to run my game (not in playtest) this happens after showing the splash-art at the main screen. I have no idea how to code, so this is completely confusing to me.
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