Need help to improve my team

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    • Seen Sep 19, 2009
    I need suggestions to improve my team. The movesets looks good but there is a free slot and I don't know which pokemon should I put in.

    Electivire @Life Orb
    Jolly Nature
    Evs: 252Atk/252spd/6
    -ThunderPunch
    - Ice Punch
    - Earthquake
    - Cross Chop

    Arcanine @Muscle Band
    Adamant Nature
    Evs: 252Atk/252spd/6def
    - Flare Blitz
    - Extremespeed
    - Crunch
    - Thunder Fang

    Starmie @Wise Glasses
    Timid Nature
    Evs: 252sp.Atk/252Spd/6sp.def
    - Surf
    - Ice Beam
    - Thunder Bolt
    - Grass Knot

    Dusknoir @Leftovers
    Careful Nature
    Evs: 252Hp/140sp.def/112Atk/6Def
    - Thunder Punch
    - Will-o-wisp
    - Pain Split
    - Shadow Sneak

    Dragonite @Persim Berry
    Evs:252Atk/252spd/6Hp
    Jolly Nature
    -Outrage
    -Earthquake
    -Thunder Punch
    -Dragon Dance

    I was thinking of adding a Choice Scarf Torterra or a Aerodactyl but I don't know if it's good.
    I need help. Thanks.
     
    Use the Safeguard/Outrage combo or let Dragonite hold Persim Berry

    I don't see much need for Grass Knot so take that out and put in Psychic or Recover on Starmie.

    Shadow Sneak is a no no on Dusk, give it Shadow Punch.
     
    Why not? Shadow Sneak allows me to outspeed Alakazam and hit him and possibly kill him before he kills me.
    It's good in that one situation, where Alakazam probably wouldn't stay in anyway. Virtually everywhere else you're better off with the higher attack power of Shadow Punch.
     
    I need suggestions to improve my team. The movesets looks good but there is a free slot and I don't know which pokemon should I put in.

    Electivire @ Life Orb
    Naughty Nature
    Evs: 52 HP / 232 Atk / 176 Spd / 48 SAtk
    - Thunderbolt
    - Ice Punch
    - Earthquake
    - Fire Punch
    Electivire needs only 270 Speed Minimum, 285 tops if you're afraid of Jolly CS Medicham. And you don't need Cross Chop AND Earthquake on the same set.

    Arcanine @ Choice Band
    Jolly Nature
    Evs: 252Atk/252spd/6def
    - Flare Blitz
    - Extremespeed
    - Crunch
    - Thunder Fang
    Muscle Band is a little bit of a waste since you're not benefitting much from it.

    Starmie @ Choice Specs
    Timid Nature
    Evs: 252sp.Atk/252Spd/6sp.def
    - Surf
    - Ice Beam
    - Thunder Bolt
    - Grass Knot

    Dusknoir @Leftovers
    Careful Nature
    Evs: 252Hp/140sp.def/112Atk/6Def
    - Thunder Punch
    - Will-o-wisp
    - Pain Split
    - Shadow Sneak
    This one looks okay.

    Dragonite @ Leftovers
    Evs: 80 HP / 240 Atk / 188 Spd
    Adamant Nature
    - Dragon Claw
    -Earthquake
    -Thunder Punch / Stone Edge
    -Dragon Dance
    With Outrage, you're only BEGGING Metagross to come in and set up an Agility against you and start attacking with force.

    I was thinking of adding a Choice Scarf Torterra or a Aerodactyl but I don't know if it's good.
    I need help. Thanks.
    You need a Physical Tank mate. Something on the lines of Gliscor or Registeel might work.

    Use the Safeguard/Outrage combo or let Dragonite hold Persim Berry
    See above comment on Dragonite.

    I don't see much need for Grass Knot so take that out and put in Psychic or Recover on Starmie.
    Grass Knot crushes Swampert, and unfortunately for him, that's his only decent Swampert Counter.

    Shadow Sneak is a no no on Dusk, give it Shadow Punch.
    Why, so Alakazam can lay a first strike? So Reversalers and Flailers can walk all over him?
    Shadow Sneak serves the same purposes that Quick Attack, Aqua Jet, and Mach Punch would offer. Shadow Punch is just a waste of space. If anything, Pursuit makes a better attack than Shadow Punch would since it Attacks Zam before switching out.
     
    I know that Cloyster can be a good physical tank that can spike too but can Torterra be a physical tank too?
     
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    With Outrage, you're only BEGGING Metagross to come in and set up an Agility against you and start attacking with force.

    Apparently, you don't understand the power of Outrage DDNite. Outrage is the main attack that separates Dragonite from Salamence. If you're going to use Dragon Claw, you might as well use Salamence instead.

    The only time you're going to be using this set is near the end of the battle, where all of Dragonite's counters are gone or weakened.
    Besides, Metagross already takes over 33% damage from a DDed Outrage and that's assuming it has max HP, which no one does.


    And you don't need Cross Chop AND Earthquake on the same set.

    Actually, those two moves are the best options. It doesn't need Fire Punch. Skarmory takes more damage from Tbolt, Metagross from EQ. Heracross won't get OHKOed by Fire Punch and Thunderpunch already 2KOs it anyways. The only real Pokemon who take more damage from Fire are Bronzong and Forretress, and those two aren't enough reason to start using it.

    Also, there's no point in Electivire having those HP EVs. Max out Attack and put the rest in Sp. Attack.


    Starmie @Leftovers
    Timid Nature
    EVs: 236 HP / 56 SAtk / 216 Spd
    - Surf
    - Thunder Bolt
    - Recover
    - Rapid Spin

    Make this into a Rapid Spinner. Two of your sweepers are weak to Stealth Rock. Wise Glasses is virtually never a good item for any Pokemon. The boost is just too low.


    Dragonite @Leftovers
    Evs:252Atk/252spd/6Hp
    Jolly Nature
    -Outrage
    -Earthquake
    -Fire Blast
    -Dragon Dance

    Lefties > Persim. Outrage rarely ever confuses you until it's finished and when that happens, you can simply switch out anyways.

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    Outrage is the main attack that separates Dragonite from Salamence. If you're going to use Dragon Claw, you might as well use Salamence instead.
    ~ That's what i thought...


    Also, there's no point in Electivire having those HP EVs. Max out Attack and put the rest in Sp. Attack.
    ~ What about speed? Salamence is one big problem and if i can outspeed a Salamence and it him hard with ice punch, i'll surely put speed in my Evs and put a nature that boost my speed too.

    Starmie @Leftovers
    Timid Nature
    EVs: 236 HP / 56 SAtk / 216 Spd
    - Surf
    - Thunder Bolt
    - Recover
    - Rapid Spin

    Make this into a Rapid Spinner. Two of your sweepers are weak to Stealth Rock. Wise Glasses is virtually never a good item for any Pokemon. The boost is just too low.

    ~ Like I said above, Salamence is one of my biggest problem and I just can't throw my ice attack for Recover or Rapid Spin. Starmie is my only pokemon that can outspeed Salamence without nature or Evs. Maybe Rapid Spin over Grass Knot but no Recover > Ice Beam. If Recover is a staple on Starmie then, I'll drop Rapid Spin. I know that Stealth Rock will be very effective on me but when I'll have Starmie in battle, i'll probably not switch since Starmie outspeed almost everyone and have all type coverage. My biggest fear with Starmie is a Jolteon.
     
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    It's not about Speed, it's whether you can switch in and survive. Would good would your Jolly Electivire or Ice Beam Starmie be when they instantly get OHKOed as soon as they switch into Mence?

    I thought so.

    But so far, you only have 5 Pokemon. Your sixth Pokemon needs to be something defensive, something that can wall special attacks including a Salamence's Choice Specs Draco Meteor but is NOT a Water type (since you already have one).

    Hmmm, your limited to Blissey, Cresselia, RestTalk Snorlax, +Sdef Bronzong, or Registeel.

    And do you really need Arcanine? It's basically the weakest link on your team.


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    I'm not saying that rapid spinner is useless on Starmie, I'm just saying that I want to keep Ice Beam for any dragont that pass by (especially Salamence and Garchomp). I don't mind replacing Grass Knot for Rapid Spin but not Ice Beam.
     
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    If you even bothered to read my last post, you would know that your last Pokemon can solve all your Dragon problems.

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    Shadow Sneak is a no no on Dusk, give it Shadow Punch.
    Why, so Alakazam can lay a first strike? So Reversalers and Flailers can walk all over him?
    Two quick questions for you:

    1) What types are Reversal and Flail?
    2) How does the answer to 1) mean that your argument doesn't apply to Dusknoir here?

    Shadow Sneak serves the same purposes that Quick Attack, Aqua Jet, and Mach Punch would offer. Shadow Punch is just a waste of space. If anything, Pursuit makes a better attack than Shadow Punch would since it Attacks Zam before switching out.
    And the Quick Attacks are of limited use - they're OK in certain situations if you've got good attack but will faint if hit, but that doesn't really apply to a wall like Dusky.
     
    Hmmm, your limited to Blissey, Cresselia, RestTalk Snorlax, +Sdef Bronzong, or Registeel.
    RestTalk Snorlax should be good. Do you have a good moveset for him

    And do you really need Arcanine? It's basically the weakest link on your team.[/COLOR]
    Arcanine is one of my favorite pokemon. I'll try him, if he his that weak I'll change him for a DDancer Charizard (unless Charizard is weak too) but if he is ''okay'',I'll keep him.
     
    OK OK I have a say in this one CRESSELIA!!!!!!!!!!!!!!

    otherwise Registeel. 0.o

    And then there is Uxie(YUCKxie)

    T-wave or Toxic on Cresselia???
     
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