Hey everyone. I need quite a bit of help on my purple team. :3 I know what Pokemon I want to use, and roughly what they're gonna be doing but in some cases I'm not entirely certain on what moves or items I should have so there's some blank spaces which I need help filling in! Also, if you think a different purple Pokemon would be better in my team then lemme know ^^;
Anyway, here goes:
Crobat@Wide Lense
Jolly Nature / Inner Focus
Planned EV spread: 252 Speed / 252 HP / 6 Attack
Move 1: Hypnosis
Move 2: Confuse Ray (?)
Move 3: U-Turn
Move 4: ???
Basically, Crobat will lead and put the opponent to sleep. He'll switch out to Ambipom who will begin to set up for baton passing. I put Confuse Ray in to make it harder for the opponent to attack when they wake up but... not sure (since it means I waste more turns when I could be setting up Ambipom). Another problem is if the opponent switches (which is very likely) out once they've been put to sleep. Really need some help here...
Ambipom@???
Jolly Nature / Technician
Planned EV spread: 252 Speed / 252 HP / 6 ???
Move 1 : Agility
Move 2: Nasty Plot
Move 3: Baton Pass
Move 4: ???
Ambipom will set up Agility/Nasty Plot depending on what Pokemon it's gonna pass to. If it's gonna pass to Drapion, I'll set up a couple of Agilities since Drapion's speed isn't amazing and will become more of a threat with this speed boost. If I'm passing out to Starmie, I'll probably use one Agility and Nasty Plot. Not sure what to do with the fourth slot...
Starmie@Wise Glasses
Timid Nature / Natural Cure
Planned EV Spread: 252 Speed / 252 Special Attack / 6 HP
Move 1: Surf
Move 2: Grass Knot
Move 3: Ice Beam
Move 4: Thunderbolt
Not really much to say here... just the obvious Starmie sweeper set.
Drapion@Scope Lense
Jolly Nature / Sniper
Planned EV Spread: 252 Speed / 252 Attack / 6 HP
Move 1: Night Slash
Move 2: Earthquake
Move 3: Fire Fang
Move 4: Knock Off (?)
Again, standard but I don't really like having 2 dark moves on there... Knock Off is pretty useful though :S
Mismagius@Left Overs
Timid Nature (yeah, I love speed natures... lol) / Levitate
Planned EV Spread: 252 Speed or 252 HP? / 252 Special Defense / 6 ???
Move 1: Will-o-Wisp
Move 2: Pain Split
Move 3: ???
Move 4: ???
Having a bit of trouble here... Will-o-Wisp is good against any Physical Attackers that might pose a threat since he's gonna be a Special Wall. Pain Split is just plain fun, so I wanna keep it. Not quite sure what I want the other moves to be, and I don't know whether to stick my EVs in HP or Speed. I love being faster (with my other team I lost way too much just because my Pokemon were too slow...) but I also want him to survive for as long as possible....
Forretress@???
Impish Nature? / Sturdy
Planned EV Spread: 252 Defense / 252 HP / 6 ???
Move 1: Spikes
Move 2: Rapid Spin
Move 3: ???
Move 4: ???
Physical Wall... but I don't know enough about it. I know there's Gyro Ball and EQ but not sure what to do with it... again, need some opinion ^^;
Well, that's it. I'd really appreciate some help :3 It's probably not very good but... x_x
Anyway, here goes:
Crobat@Wide Lense
Jolly Nature / Inner Focus
Planned EV spread: 252 Speed / 252 HP / 6 Attack
Move 1: Hypnosis
Move 2: Confuse Ray (?)
Move 3: U-Turn
Move 4: ???
Basically, Crobat will lead and put the opponent to sleep. He'll switch out to Ambipom who will begin to set up for baton passing. I put Confuse Ray in to make it harder for the opponent to attack when they wake up but... not sure (since it means I waste more turns when I could be setting up Ambipom). Another problem is if the opponent switches (which is very likely) out once they've been put to sleep. Really need some help here...
Ambipom@???
Jolly Nature / Technician
Planned EV spread: 252 Speed / 252 HP / 6 ???
Move 1 : Agility
Move 2: Nasty Plot
Move 3: Baton Pass
Move 4: ???
Ambipom will set up Agility/Nasty Plot depending on what Pokemon it's gonna pass to. If it's gonna pass to Drapion, I'll set up a couple of Agilities since Drapion's speed isn't amazing and will become more of a threat with this speed boost. If I'm passing out to Starmie, I'll probably use one Agility and Nasty Plot. Not sure what to do with the fourth slot...
Starmie@Wise Glasses
Timid Nature / Natural Cure
Planned EV Spread: 252 Speed / 252 Special Attack / 6 HP
Move 1: Surf
Move 2: Grass Knot
Move 3: Ice Beam
Move 4: Thunderbolt
Not really much to say here... just the obvious Starmie sweeper set.
Drapion@Scope Lense
Jolly Nature / Sniper
Planned EV Spread: 252 Speed / 252 Attack / 6 HP
Move 1: Night Slash
Move 2: Earthquake
Move 3: Fire Fang
Move 4: Knock Off (?)
Again, standard but I don't really like having 2 dark moves on there... Knock Off is pretty useful though :S
Mismagius@Left Overs
Timid Nature (yeah, I love speed natures... lol) / Levitate
Planned EV Spread: 252 Speed or 252 HP? / 252 Special Defense / 6 ???
Move 1: Will-o-Wisp
Move 2: Pain Split
Move 3: ???
Move 4: ???
Having a bit of trouble here... Will-o-Wisp is good against any Physical Attackers that might pose a threat since he's gonna be a Special Wall. Pain Split is just plain fun, so I wanna keep it. Not quite sure what I want the other moves to be, and I don't know whether to stick my EVs in HP or Speed. I love being faster (with my other team I lost way too much just because my Pokemon were too slow...) but I also want him to survive for as long as possible....
Forretress@???
Impish Nature? / Sturdy
Planned EV Spread: 252 Defense / 252 HP / 6 ???
Move 1: Spikes
Move 2: Rapid Spin
Move 3: ???
Move 4: ???
Physical Wall... but I don't know enough about it. I know there's Gyro Ball and EQ but not sure what to do with it... again, need some opinion ^^;
Well, that's it. I'd really appreciate some help :3 It's probably not very good but... x_x