New Idea for Gameplay...

  • 140
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    19
    Years
    • Age 33
    • Seen Jul 7, 2011
    Alright, so I haven't played the TCG in years, and I've probably lost a few of my e-Reader-compatible cards over that time period, but hey, after playing XD (never played Colosseum), why not try something new?

    I don't know if there is a 2x2 gameplay yet, but I do know that no-one's suggested a Snag Machine card. My suggestion is to make it a Trainer Card that enables you to steal an in-play Pok?mon from your opponent.
    Simple, no? Exactly why you need to pay a price. You need at least two in-play two energy cards, of any type. Also, you must flip a coin when you play it. If tails, you can capture either of the two in-play Pok?mon. If heads, the snag fails, and you must discard the Snag Machine. But I haven't quite worked out how long you can keep their card, because I would feel unhappy if my opponent kept my card, and I wouldn't want that.

    Oh, and did I mention you hold 6 prize cards instead of 3?
     
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