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[Scripting Question] New move that doubles damage from burn?

GPK

  • 11
    Posts
    7
    Years
    • Seen Dec 20, 2018
    In my game, I have created a fire type move called Extinguish.

    Extinguish has a base power of 60 and an accuracy of 95, and it's a Fire-Type Special Attack.

    The true coding thing I don't understand how to do is that, when the target is burned, I would like the target's burn to be removed and then the power of the move to be doubled to 120 normally. How would I go about doing this?

    Thanks!
     
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