5th Gen New Pokeballs Thread 2

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PaxAmericana

Resident Peacekeeper
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    New dicussion thread for new pokeballs!!!

    First one died, so i revived it
     
    Aura Ball- Catch rate for fighting types is high
     
    Copy Pasta:

    I'd love an Editable Pokeball.
    This pokeball would work just like a regular pokeball.
    But, you will be able to change the color of the ball.
    and change the flash color when a pokemon pops out of it's ball.

    Note:
    I hate it when "lets say" a magmar comes out of a greatball... magmar being all red and coming out of a blue flash...
    it's a minor detail, but it irritates me.
    It's a b*tch trying to catch every pokemon with a matching ball.
     
    Mexiball:
    For the price of a Pokeball it gets the job done like a Masterball.

    Random Ball:
    The catching rate is random.
     
    Mexiball:
    For the price of a Pokeball it gets the job done like a Masterball.

    Random Ball:
    The catching rate is random.
    Am I the only person who doesn't understand why guys like this want the games to be super, super easy?

    On topic:

    Nultra Ball: They're all over the place and can be bought from Marts for free, but have a 0.5% chance of catching a Pokemon when it's on Red Health and has a Status Condition. A healthy Pokemon will be next to impossible to catch with this ball. If you manage to catch a Pokemon with this ball, depending on what Pokemon it is and how healthy it was when you caught it, you can claim a prize through the means of a Nintendo event.

    This would be such an awesome concept. A prize for using the ball successfully, and you get to brag to your friends that you caught something in a Nultra ball.
     
    Mexiball:
    For the price of a Pokeball it gets the job done like a Masterball.

    No. That will never happen. There is absolutely no chance of anything remotely like that happening.

    :|

    Why do you think they only let you get one Masterball? Because if you had more, the game would be so easy.

    Anways..>__>

    Yarn Ball -- 8x chance of catching a Pokemon that resembles a feline. (Meowth, Persian, Skitty, Delcatty, Glameow, Purugly..and any more if there are..)
     
    Yarn Ball -- 8x chance of catching a Pokemon that resembles a feline. (Meowth, Persian, Skitty, Delcatty, Glameow, Purugly..and any more if there are..)

    That's a cute one :3

    I'd really like some weather balls, and perhaps some that work with rain dance/sunny day.
    Balls that work well in the mornings too.

    A fun little bonus I'd like to see would be a Birthday Ball, an npc could give you it on your birthday. It doesn't have to have a good catch rate or anything, but just be a special little novelty. Oh! And it's got to look cool, haha.
     
    Fanfare ball: When you send a pokemon in battle out of the ball it plays a special fanfare tune.
     
    Copy Pasta:


    Note:
    I hate it when "lets say" a magmar comes out of a greatball... magmar being all red and coming out of a blue flash...
    it's a minor detail, but it irritates me.
    It's a b*tch trying to catch every pokemon with a matching ball.



    Haha, I though I was the only one who caught pokemon with matching balls. I absolutely hate when they are caught in a masterball,too.

    Pokeball/Premier Ball/Luxury Ball/Cherish Ball and others depending on the pokemon are the way to go.



    Anyways, being able to change the colors of balls would be good for me. Like they keep their original pattern, but one color could be edited. IE Blue and white pokeball, white and black ultra ball, you get the idea.
     
    Snore Ball - Has a normal catch rate, but if it doesn't capture the pokemon, it makes it fall asleep.

    Item Ball - 1.5 x catch rate. It a pokemon gets captured (depending on it's catch rate.) a random item will be ganied after capturing it. (the pokemon caught won't be holding the item, but it will be in the bag.

    Nerd Ball - 0.5 x catch rate. The pokemon that you used to catch the pokemon that you caught will get the experience like it defeated the pokemon.
     
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    PhantoBall - x2 if the pokemon is a part ghost type (eg spiritomb which is ghost/dark), x4 if it is a pure ghost type (eg.Gastly)

    GrowthBall - Doubles the amount of XP gained for the pokemon, doesn't work if theres a pokemon holding XP share in the party.

    Douball - Doubles the pokemon's lowest stat when caught (Eg. The pokemon has 44 speed so it is doubled to 88)

    Friction Ball - has a 35% chance of causing burn if the pokemon escapes the ball.
     
    I like the balls with status conditions for second try-use. Like a toxic ball! And type-specific balls for every type. That little boost seems to be just enough to catch a lot of Pokemon. I also love the idea of custimization beyond seals. Mybe season balls? One that works best in Summer, let's say, OK in spring/fall; but then bad in winter. So it works good in its season, normal pokeball in seasons around it, and badly in opposite season. Ooh, they should make a machine where you put dyes in to create your own custom Pokeball and you swirl on the touch screen to get a cool design... and you can save a couple designs and maybe even trade them with your friends? :D
     
    i want something like a weather ball
    i.e a ball that has x2 catch rate if its sunny, but 0.5x if in rain.
    i think the problem with a toxic ball or whatever is if you get a legendary on 1hp and all you have is toxic balls, then itll poison it and kill it if you fail
     
    Everybody has AWESOME ideas, very good yall
     
    i cant stand those status condition balls, seriously? you dont want it easy, then you basically toss away all the status condition moves for balls, just lame.

    i say we should have a pokeball like the original fast ball: catches pokemon who try to run away/escape threw moves.
     
    i cant stand those status condition balls, seriously? you dont want it easy, then you basically toss away all the status condition moves for balls, just lame.

    i say we should have a pokeball like the original fast ball: catches pokemon who try to run away/escape threw moves.
    Well they only make it a bit more easy not by a lot...I still have trouble catching pokemon with status conditions :P
    Well why not just bring back the fast ball then...
     
    Season Balls- a group of poke balls that catch better depending on the season, it would be a cool feature that uses the new monthly season system in black and white.
     
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