New RMT

Golden Shaymin

Taking a short break
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    17
    Years
    got a new team to be rated please give your thoughts:

    lead:
    Yanmega @ Wise Lenses/focus sash
    Speed boost
    Timid
    252 sp att, 232 speed, 26 def(most rock types)

    - Hypnosis
    - Protect
    - Bug buzz
    - Air slash


    2:
    Bastiodon @ Shed Shell
    Trait (optional)
    Sassy

    252 def, 200 sp def, 56 hp
    - Stealth Rock-
    - Rock Blast/Stone Edge
    - Metal Burst
    - Earthquake?


    3:
    Dusknoir @ Item ?
    Careful?
    252 def, 200 sp def, 56 hp
    - fire punch
    - Shadow Punch
    - Trick Room
    - Pain Split


    4:
    Weavile @ Item? (proabably fighting weakner berry)
    Jolly
    252 att, 236 speed, 22 def
    - Ice Punch/Ice Shard
    - Night Slash
    - Brick Break
    - Aerial Ace

    5:
    Zapdos @ Item?
    Pressure
    252 sp att, 252 speed, 6 hp
    - Thunderbolt
    - Drill Peck/extrasensory (could be an xd zappy
    - Roost
    - Hidden Power Ice

    6: needs choosing
    Metagross (shiny)
    Adamant
    252 attack, 252 defense, 6 hp
    -Thunderpunch
    -Explosion
    -Meteor Mash
    -Zen Headbutt/Earthquake/Ice punch

    Salamence
    Adamant/Jolly
    252 Attack, 252 speed, 6 sp def (ice)
    -Dragon Dance
    -Dragon Claw
    -Rock Slide
    -Earthquake/Brick Break

    Like i said please choose between metagross and salamence (dont choose meta just because its shiny) I dont have most of these yet, This is a competitive battling team for a different forum
     
    Yanmega @ Wise Lenses/focus sash
    Speed boost
    Timid
    252 sp att, 232 speed, 26 def(most rock types)

    - Hypnosis
    - Protect
    - Bug buzz
    - Air slash
    Timid nature is not needed when Yanmega has a Speed Boost nature. To utilize its nature the most, use a Modest nature. I don't see why Yanmega would need 26 Defense EVs. I'd invest in Speed and put 4 in HP. I personally prefer a Hidden Power, Ice or Ground.

    Yanmega @ Expert Belt
    Trait: Speed Boost
    Nature: Modest
    EVs: 252 Sp.Atk, 252 Speed, 4 HP
    - Bug Buzz
    - Air Slash
    - Protect / Hypnosis
    - Hidden Power [ICE / GROUND]

    Bastiodon @ Shed Shell
    Trait (optional)
    Sassy
    252 def, 200 sp def, 56 hp
    - Stealth Rock

    - Rock Blast/Stone Edge
    - Metal Burst
    - Earthquake?
    I personally do not like Bastiodon because of its x4 weakness to Fighting and Ground, which is not a very good trait for a walling Pokemon, especially if the two are the most common move types in the game. Bastiodon could be a Countersasher. Shed Shell won't serve much, go with Leftovers. I prefer Toxic for a status inflictor on Bastiodon. Its pretty useful. Earthquake can be replaced by Toxic. Stone Edge over Rock Blast with an Impish nature. Bastiodon is nothing without maxed HP EVs. I must remind you that Bastiodon is in UU for a reason.

    Bastiodon @ Leftovers
    Trait: Sturdy
    Nature: Impish
    EVs: 252 HP / 172 Defense / 84 SDefense
    - Stone Edge
    - Metal Burst
    - Curse
    - Toxic / Stealth Rock

    Dusknoir @ Item ?
    Careful?
    252 def, 200 sp def, 56 hp
    - fire punch

    - Shadow Punch
    - Trick Room
    - Pain Split
    Item for Dusknoir is always Leftovers. I wouldn't use Trick Room since your team has a plenty of Speedy Pokemon, and Trick Room would simply doom them. Will-o-Wisp is a very good way to wall seeing that it halves the attack. Dusknoir simply MUST have a maxed out HP stat. Shadow Sneak is preferred over Shadow Punch since Shadow sneak always strikes first, giving Dusknoir the advantage of killing off Ninjask and others.

    Dusknoir @ Leftovers
    Trait: Pressure
    Nature: Careful
    EVs: 252 HP, 172 SDefense, 84 Defense
    - Shadow Sneak
    - Pain Split
    - Will-o-Wisp
    - Fire Punch

    Weavile @ Item? (proabably fighting weakner berry)
    Jolly

    252 att, 236 speed, 22 def
    - Ice Punch/Ice Shard
    - Night Slash
    - Brick Break
    - Aerial Ace
    I fail to understand why you're investing EVs in a Pokemon's defense stat. Weavile is clearly not going to be it much with a base Defense stat of 65. I like Swords Dance to power up weavile and take out some threats, set up on the switch. Life Orb for an item.

    Weavile @ Life Orb
    Trait: Pressure
    Nature: Jolly
    EVs: 252 Attack, 252 Speed, 4 HP
    - Ice Punch / Ice Shard
    - Night slash
    - Swords Dance
    - Brick Break

    Zapdos @ Item?
    Pressure

    252 sp att, 252 speed, 6 hp
    - Thunderbolt
    - Drill Peck/extrasensory (could be an xd zappy
    - Roost
    - Hidden Power Ice
    Substitute over Roost to let Zapdos escape some attacks. In this case, you would want Leftovers for an item. Drill Peck or U-Turn is a nice surprise element for a physical attack. U-Turn is great for Blissey to get an extra hit before you run. You could keep Roost, too, for SubRoosting.

    Zapdos @ Leftovers
    Trait: Pressure
    Nature: Timid
    EVs: 252 Sp.Atk, 252 Speed, 4 HP
    - Thunderbolt
    - Drill Peck / U-turn / Roost
    - Substitute
    - Hidden Power [ICE]

    Metagross (shiny)
    Adamant

    252 attack, 252 defense, 6 hp
    -Thunderpunch
    -Explosion
    -Meteor Mash
    -Zen Headbutt/Earthquake/Ice punch
    I would pick Metagross because you already have Weavile for a physical sweeper, and you might need help with physical walling, since Bastiodon just sits there and smiles. Earthquake is a good and healthy choice for Metagross. The EVs might need tuning though. I still like AgilGross better. Needs an item.

    Metagross @ Leftovers
    Trait: Clear Body
    Nature: Adamant
    EVs: *See Below
    - Agility / Explosion
    - Thunderpunch
    - Meteor mash
    - Earthquake

    Agility + Metagross EVs: 252 Attack / 172 Speed / 84 HP
    Explosion + Metagrosss EVs: 252 HP / 172 Attack / 84 Defense
    ---
    Dugtrio and other Earthquakers rampage.
     
    have you ever seen weavile last long enough to get a swords dance in?? especially with life orb
    shadow punch and trick room would still be better than shadow sneak on dusknoir
    suggest a couple of pokemon to replace bastiodon please
    again not agil-i-gross trick room stays so no need
    i'm not getting hp on yanmega and does speed boost for 1 turn give it enough to beat weavile or chomp's speed
     
    have you ever seen weavile last long enough to get a swords dance in?? especially with life orb
    Yes, I have. If you're good enough to make a good prediction. Weavile can force a switch at times, and that would be the turn you Swords Dance.
    shadow punch and trick room would still be better than shadow sneak on dusknoir
    No, it wouldn't. The Pokemon on your team are way too fast for Trick Room to be used. Shadow Sneak and Shadow Punch is only a 20 point difference. :/ Shadow Sneak would be worth it.
    suggest a couple of pokemon to replace bastiodon please
    Forretress and Skarmory set up Spikes.
    again not agil-i-gross trick room stays so no need
    Which proves my point, Trick Room doesn't work with any of the Pokemon on your team EXCEPT Dusknoir. Even without Trick Room, Metagross is still to fast.
    i'm not getting hp on yanmega and does speed boost for 1 turn give it enough to beat weavile or chomp's speed
    Yes.
    If you can't get a good Hidden Power, then use Protect / Hypnosis. Hidden Power is preferred though.
     
    Yanmega needs HP Fire/Ground or it gets walled by any steel type.

    Clade's right, trickroom is stupid just to benefit one pokemon. It goes first, big whoop. Shadow sneak has the same effect and doesnt screw up your entire team should he be Roared/KOed

    Also, this team has a potential 4 quad weaknesses, which it the most I've ever seen on a single team. Agiligros for the final slot and swap bastiodon for skarmory. Get rid of that berry on weavile, reducing fight from 4x to 2x is still gonna get KOed.
     
    Yanmega needs HP Fire/Ground or it gets walled by any steel type.

    Clade's right, trickroom is stupid just to benefit one pokemon. It goes first, big whoop. Shadow sneak has the same effect and doesnt screw up your entire team should he be Roared/KOed

    Also, this team has a potential 4 quad weaknesses, which it the most I've ever seen on a single team. Agiligros for the final slot and swap bastiodon for skarmory. Get rid of that berry on weavile, reducing fight from 4x to 2x is still gonna get KOed.
    HP Ice could go over HP Fire/Ground to kill dragon types namely,Garchomp and the others with 4x weakness to Ice.
     
    But yanmega does get completely and utterly walled by dragon types, BB and AS hit for neutral damage on most OU dragons.
     
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