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- Seen May 27, 2021
Hello, I am experiencing some difficulty and was wondering if anyone can help.
I have two event (player touch) on a stair tile. When the player touches those tiles, a rival walks up from behind. Once the battle is over, the rival should walk up the stair tile that the player is not on, and continue onward. But it seems the NPC cannot walk over that event location. Any advice on how to fix this?
I've tried adding a conditional branch to switches to self A if the battle is over, doesn't work.
Thanks
I have two event (player touch) on a stair tile. When the player touches those tiles, a rival walks up from behind. Once the battle is over, the rival should walk up the stair tile that the player is not on, and continue onward. But it seems the NPC cannot walk over that event location. Any advice on how to fix this?
I've tried adding a conditional branch to switches to self A if the battle is over, doesn't work.
Thanks