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[Other] NSE Sprite table issue

CosmicBlazer

Batman
  • 190
    Posts
    12
    Years
    How would I make NSE read the new overworlds I have inserted into my rom? (Credit to Dark Sneasel)
    In NSE 1.75 the read me states this:
    settings.ini Instructions
    =====================
    >Used when you've changed the header,
    sprite table', or palette table's locations

    Format:
    [Header]
    Inherits: "Origonal Game header, without quotes"
    Palette table = "The start of the sprite palette table, without quotes"
    Sprite table = "The stored sprite table pointing to all of the index offsets, without quotes"
    [/Header]

    Example(s):

    [LINK]
    Inherits: BPRE
    Palette table = &H3A5158
    [/LINK]


    [TEST]
    Inherits: BPRE
    Sprite table = &H720328
    [/TEST]

    The offset you see for the sprite table is the one of my new overworlds which is 50 inserted. I thought this would make NSE read them but it won't. Can someone please explain how to do this. Or explain how Overworld Editor would work because I used the one with the Kygore icon and it won't let me change the palettes and the Groudon one doesn't add the overworlds just changes the first 50.

    Edit:Okay disregarding that information. I was able to make a ini file however I get this error when i open up my rom
    Length cannot be less than zero. Parameter name: length.

    Here's my ini file:
    [BPRE]
    Inherits: BRPE
    Sprite table = &H720328
    [/BPRE]
     
    Last edited:
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