Omg Remake Of Gsc For Ds Announced!!!

Iceman3k

Kickin' it Tribal GO Style
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    Hehe, that'll get you people to look in here, seeing as my last 2 RMT topics were completely ignored :p

    This is the 4th D/P Blueprints Team in planning, codenamed "Return of the Amalaric Prick".

    Medicham (F) @ Choice Scarf ** Raffine
    Ability: Pure Power
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Psycho Cut
    - Hi Jump Kick
    - Fire Punch
    - Ice Punch
    I love starting the match inflicting tons of hurt. =)

    Forretress (M) @ Leftovers ** A.P.
    Ability: Sturdy
    EVs: 248 HP / 124 Atk / 136 Def
    Impish Nature (+Def, -SAtk)
    - Substitute
    - Stealth Rock
    - Earthquake
    - Rapid Spin
    Yeah so like, I run with Sub, then Stealth Rock when I can. Sub is to ensure that if I run into a certain Magnet Pulling faggot, then that selected Magnet Pulling Faggot will take pain from an Earthquake ^^

    Snorlax (M) @ Leftovers ** Uncle Phil
    Ability: Thick Fat
    EVs: 172 HP / 120 Atk / 80 Def / 136 Sp. Def
    Careful Nature (+SDef, -SAtk)
    - Earthquake
    - Zen Headbutt / Crunch
    - Rest
    - Sleep Talk
    I run with either Zen Headbutt or Crunch to ensure hits on Gengar. Screw Return.

    Articuno @ Leftovers
    Ability: Pressure
    EVs: 252 HP / 16 Spd / 104 Sp. Atk / 136 Sp. Def
    Calm Nature (+SDef, -SAtk)
    - Heal Bell
    - Reflect
    - Haze
    - Ice Beam
    Heal Beller. I figure if I play XD at least 7 more times I'll get the right one o.O

    PorygonZ @ Life Orb ** Windows XP
    Ability: Adaptability
    EVs: 4 HP / 252 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Tri Attack
    - Thunderbolt
    - Ice Beam
    - Dark Pulse
    Special Sweeper. Adaptability + STAB = Tri Attack ****ing some stuff up badly.

    Salamence (M) @ Leftovers
    Ability: Intimidate
    EVs: 168 HP / 228 Atk / 112 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Fire Fang / Stone Edge
    - Dragon Dance
    - Dragon Rush
    Physical Sweeper. Fire Fang to thoroughly punish Forretress, Scizor, and Skarmory, and not to mention Abomasnow, which I know people would be stupid enough to counter me with. I might consider Stone Edge to attack things like Articuno and Gyara as well.

    Feedback is appreciated.
     
    I like your title, lol.

    I like the looks of your team.
    The only problem I have with Salamence is Dragon Rush. It has nice damage but only have 75 accuracy. I use the same moves, but Dragon Claw instead.
    I also have a Porygon-Z, but I prefer this setup:



    Porygon-Z@Focus Sash
    Timid Nature
    -Nasty Plot
    -Ice Beam
    -Thunderbolt
    -Tri Attack

    Nothing too huge.
     
    i wouldn't start with Medicham because the person will obviously know it has choice scarf. Medicham @ Choice Scarf is good to use near the end of the battle.

    resttalk lax is major FAIL this gen. it wants Self-Destruct and Counter.

    salamence doesn't want dragon rush. it wants dragon claw. also, fire fang is a joke to all those physical walls (well except for scizor/forretress). flamethrower/fire blast will extinguish them a lot better because of the Special typing. (salamence has 110 base sp atk, remember?). flamethrower/fire blast will also come in handy for physical walls like Gliscor who have lower sp def.

    also, give articuno some def evs for goodness sakes, and replace haze with Roost.
     
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