Lily
◕ ‿‿ ◕ double rainbow.
- 3,328
- Posts
- 20
- Years
- New Joisey
- Seen Jan 14, 2025
You live: anywhere.
You are: anything.
You find: a simple tavern~
A v.2 of an old, old RPG no one remembers. [Werewolves, anyone?] Heavily altered.
~
What makes fantasy different from realism? Granted, both worlds methodically follow a procedure of night and day (except that one time when a false race of imdomitable deities revolted and all chaos ensued...but I won't digress on that) and is comprised of a similar atmosphere, but honestly, any dim-witted dunce can easily discern the conspicuously wide gap between reality and simply that: fantasy.
This rpg takes place in a world where no one fabricates ridiculously unprincipled rules and kings are corrupt with age and the apostasy of his people. Elves, gnomes, fairies, a wandering soul...they all freely roam this paranormally molded Earth without any further complications. Over the span of long, arduous years, however, few minor discrepancies have emerged, but none so serious.
Some creatures are growing restless. They increasingly get more and more agitated by the freedom and the lack of any policies and rules. Even in this perfect, nearly flawless fantasy world, there is one thing that they all crave, and this is order and order alone.
So this band of mysterious entities formulate a plan. A devious one at that.
You play as someone who comes across an enchanted tavern. You come in, and immediately there are tiny drops of hint scattered around: oh, a drop of blood here and there, a tattered cloth, and such...despite these premonitions, you can't seem to leave the tavern, and you grow suspicious of the bartender.
To sum it up: evil people. Creates a bewitched tavern to allure you. The rest is up to you. [/cliche]
So it's a major free-for-all. Just don't break any rules.. !_!
Please make your sign ups/posts adequate.
Name:
Age: It may differ.
Species: Don't overdo it.
Gender:if any.
Description:
Personality:
History: If any.
Equipment: Weapons, items, etc etc.
Other: optional. Anything I miss?
*recruits old players* ;_;
You are: anything.
You find: a simple tavern~
A v.2 of an old, old RPG no one remembers. [Werewolves, anyone?] Heavily altered.
~
What makes fantasy different from realism? Granted, both worlds methodically follow a procedure of night and day (except that one time when a false race of imdomitable deities revolted and all chaos ensued...but I won't digress on that) and is comprised of a similar atmosphere, but honestly, any dim-witted dunce can easily discern the conspicuously wide gap between reality and simply that: fantasy.
This rpg takes place in a world where no one fabricates ridiculously unprincipled rules and kings are corrupt with age and the apostasy of his people. Elves, gnomes, fairies, a wandering soul...they all freely roam this paranormally molded Earth without any further complications. Over the span of long, arduous years, however, few minor discrepancies have emerged, but none so serious.
Some creatures are growing restless. They increasingly get more and more agitated by the freedom and the lack of any policies and rules. Even in this perfect, nearly flawless fantasy world, there is one thing that they all crave, and this is order and order alone.
So this band of mysterious entities formulate a plan. A devious one at that.
You play as someone who comes across an enchanted tavern. You come in, and immediately there are tiny drops of hint scattered around: oh, a drop of blood here and there, a tattered cloth, and such...despite these premonitions, you can't seem to leave the tavern, and you grow suspicious of the bartender.
To sum it up: evil people. Creates a bewitched tavern to allure you. The rest is up to you. [/cliche]
So it's a major free-for-all. Just don't break any rules.. !_!
Please make your sign ups/posts adequate.
Name:
Age: It may differ.
Species: Don't overdo it.
Gender:
Description:
Personality:
History: If any.
Equipment: Weapons, items, etc etc.
Other: optional. Anything I miss?