OU RMT

NickofTime

Dancin' like a dragon
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    15
    Years
    Mk so here is my second team, Haha i need a Anti....dote.....get it?

    Lead
    Heatran
    Focus sash
    Naive nature
    252 speed 252 sp att 4 att
    ~ explosion
    ~ Fire blast
    ~ stealth rock
    ~ earth power
    err.... it works well.... i'll leave it at that

    Flygon
    Jolly
    choice scarf
    252 sp att 252 speed 4hp
    ~ Outrage
    ~ Earthquake
    ~ thunder punch
    ~U turn
    yadaa once again he's my gyarados counter plus he has a electric immunity which is cool for MY gyara.

    Metagross
    adamant
    choice band
    252 att 252 speed 4 hp
    meteor mash
    Bullet punch
    explosion
    trick
    trick is there to screw with stall which sucks

    Snorlax
    careful
    Thick fat
    chesto berry
    100 def 156 sp def 252 hp
    stockpile
    whirlwind
    body slam
    rest
    I like this snorlax. If hippowdon can run a stockpile set, so can snorlax :) Its kinda original but it only works if enemy phazers are gone as in a roar/whirlwind tie snorelax will always pretty much lose.

    Gyarados
    Adamant
    leftovers
    156 HP / 72 Atk / 96 Def / 184 Spe
    taunt
    dragon dance
    bounce
    waterfall
    I'M SO COOL CAUSE I RUN BULKY GYRADOS SET TEEHEE


    Swampert
    Careful
    leftovers
    40 def 212 sp.def 252 hp
    waterfall
    curse
    rest
    sleep talk
    Have my babies cursepert, you work so well when i save you for last =)

    What my team from a type coverage weakness

    Heatran Lead can't really rely on it.. it could die and i'd be unhappy
    flygon.. covers the electric weakness on gyara and apart from that provides a second ground immunity for my metagross
    metagross, stops those annoying dragons trying to get a sweep. plus it can hinder stuff with trick
    Snorlax covers the fire and ice weakness of metagross and flygon.
    gyrados covers my earth weakness on gross and fighting weakness on snorelax
    cursepert, stops that annoying t-tar in his tracks if i don't have a metagross
     
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    Defensively, this team isn't bad but could use some tweaking. A lot of threats don't have much trouble getting by your slow Choice Scarfers and doing a ton of damage. The first threat that comes to mind is Salamence. Nothing can really take its Dragon attacks at all except for Magnezone, who is just removed by Earthquake or a Fire move. Really, an opposing SalaZone is going to massacre you. Really, even things like Flygon and Dragonite really give you trouble. Even though you can revenge kill those two, the hit and run sets (CB and mixed, respectively) don't really care about being forced out, though Dragonite hates the Stealth Rock damage.

    HP Grass Heatran is another issue, and Celebi and Shaymin are only stopped at all by Heracross, which is a shaky answer to say the least. Luckily, Shaymin and offensive Celebi aren't very common.

    To solve this, I feel like you should replace Heracross. It's weak, easy to set up on, and is generally just a below average Pokemon. Instead, I would consider a stronger revenge killer. I would recommend Choice Scarf Flygon, which is less hazards weak and keeps the momentum going with U-turn (as long as you don't spam it). It also helps with Heatran to some extent. Naive DDMence will still be an issue 50% of the time, however.

    I think this team's real weakness is against stall teams. Outside of SalaZone, there is nothing offensively that really threatens stall at all. Granted, SalaZone alone is still a big threat, but any well-built stall team will be plenty prepared for it, and you don't really have a Plan B. I would suggest getting rid of Celebi, which basically only sets up Stealth Rock and then doesn't do much. Replacing Celebi is tough because it basically needs to be replaced with a Stealth Rocker or else Gengar has to be changed as well. If you don't mind that, I would use an offensive Starmie with Rapid Spin to keep hazards off the field, which will really give Salamence a fighting chance to crush the stall. It also goes well with Magnezone's Explosion, even though it's a weak Explosion for sure. Lastly, it helps deal with Infernape, which gives you some problems.

    The Gengar lead does seem kind of expendable though. I don't know what your thoughts on it are though. Also, why are you using Destiny Bond? If you take out a suicide lead, people will just send in a fast Scarfer or a priority Pokemon to take it out. You might as well use something like Focus Blast to take out Tyranitar before it takes you down with it, though that risk with the accuracy might not be worth it.
     
    Defensively, this team isn't bad but could use some tweaking. A lot of threats don't have much trouble getting by your slow Choice Scarfers and doing a ton of damage. The first threat that comes to mind is Salamence. Nothing can really take its Dragon attacks at all except for Magnezone, who is just removed by Earthquake or a Fire move. Really, an opposing SalaZone is going to massacre you. Really, even things like Flygon and Dragonite really give you trouble. Even though you can revenge kill those two, the hit and run sets (CB and mixed, respectively) don't really care about being forced out, though Dragonite hates the Stealth Rock damage.

    HP Grass Heatran is another issue, and Celebi and Shaymin are only stopped at all by Heracross, which is a shaky answer to say the least. Luckily, Shaymin and offensive Celebi aren't very common.

    To solve this, I feel like you should replace Heracross. It's weak, easy to set up on, and is generally just a below average Pokemon. Instead, I would consider a stronger revenge killer. I would recommend Choice Scarf Flygon, which is less hazards weak and keeps the momentum going with U-turn (as long as you don't spam it). It also helps with Heatran to some extent. Naive DDMence will still be an issue 50% of the time, however.

    I think this team's real weakness is against stall teams. Outside of SalaZone, there is nothing offensively that really threatens stall at all. Granted, SalaZone alone is still a big threat, but any well-built stall team will be plenty prepared for it, and you don't really have a Plan B. I would suggest getting rid of Celebi, which basically only sets up Stealth Rock and then doesn't do much. Replacing Celebi is tough because it basically needs to be replaced with a Stealth Rocker or else Gengar has to be changed as well. If you don't mind that, I would use an offensive Starmie with Rapid Spin to keep hazards off the field, which will really give Salamence a fighting chance to crush the stall. It also goes well with Magnezone's Explosion, even though it's a weak Explosion for sure. Lastly, it helps deal with Infernape, which gives you some problems.

    The Gengar lead does seem kind of expendable though. I don't know what your thoughts on it are though. Also, why are you using Destiny Bond? If you take out a suicide lead, people will just send in a fast Scarfer or a priority Pokemon to take it out. You might as well use something like Focus Blast to take out Tyranitar before it takes you down with it, though that risk with the accuracy might not be worth it.

    I like the gengar lead, if i can pull it off basically its anti azelf lead
    but yeah ive noticed usually it only takes down the lead on most teams

    I like it because I kinda came up with it, but yes i agree with you it does seem very impracticable for this kind of team in which i don't have a stall "core"

    well i like how you went into depth about it
    the idea for the gengar lead is that its bait for two pokemon once it takes down the opponents lead.
    Scizor -.- hopefully then i can revenge with magnezone
    metagross err... idk =/
    mach punch and extremespeed it is immune too

    so i have a choice scarf flygon available. what should i bring as a lead,T-tar??
    ill trade for the starmie, rapid spin semi offensive on serebii
    mamoswine for the revenge kill on mence.... mamolead? i like those personally quite a bit.

    thanks for the rate
     
    I like the gengar lead, if i can pull it off basically its anti azelf lead
    but yeah ive noticed usually it only takes down the lead on most teams

    I like it because I kinda came up with it, but yes i agree with you it does seem very impracticable for this kind of team in which i don't have a stall "core"

    well i like how you went into depth about it
    the idea for the gengar lead is that its bait for two pokemon once it takes down the opponents lead.
    Scizor -.- hopefully then i can revenge with magnezone
    metagross err... idk =/
    mach punch and extremespeed it is immune too

    so i have a choice scarf flygon available. what should i bring as a lead,T-tar??
    ill trade for the starmie, rapid spin semi offensive on serebii
    mamoswine for the revenge kill on mence.... mamolead? i like those personally quite a bit.

    thanks for the rate

    With Starmie over Celebi, Tyranitar's SS really screws up your two most powerful attackers, Salamence and Starmie. A lead Mamoswine could work, it stops those dual screen --> bp gliscor --> sweeper chains really well (as you don't have a great answer to those) and can revenge kill Dragons later if it's still alive, but like with anything with Endeavor and a Focus Sash, mid-game utility just doesn't exist with Mamoswine really. If that's something that you are okay with, then it's a pretty solid choice. Metagross is also a tremendous anti-lead since it can really stay useful for a long time, but its downside is that it immediately gives stall the momentum (though if Skarmory isn't carrying a Shed Shell, that won't matter). It's up to you really. As for my preference, it's probably Heatran, as it can weaken Blissey with its Explosion and open up a Starmie sweep, and it's just so reliable setting up Stealth Rock. But yeah, you have lots of choices.

    Oh, I forgot to mention this last time, but set comments really do help. It's good for team raters to know that you at least took the time to write short descriptions, which encourages them to rate your team.
     
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