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- Seen Nov 18, 2023
![[PokeCommunity.com] OW Manager Corrupts ROM! Oak Intro freezes when failing to load (male) player OW sprite [PokeCommunity.com] OW Manager Corrupts ROM! Oak Intro freezes when failing to load (male) player OW sprite](https://cdn.pbrd.co/images/HrUviBD.png)
Pretty sure this has something to do with OW Manager repointing the OW sprites. How do I fix this?
I'm using JPAN's engine for OWs, by the way.
Edit: Female sprite renders fine. I didn't edit the hero's sprite at all, I just inserted a new OW at picture 90.
Edit 2: Apparently it was caused by my resizing a 16x32 to a 32x32... for some reason...
I don't have a recent backup so is there a way to not repeat an entire day's work my fixing my ROM?
Edit: Wait nope it was caused just importing this frame sheet...
![[PokeCommunity.com] OW Manager Corrupts ROM! Oak Intro freezes when failing to load (male) player OW sprite [PokeCommunity.com] OW Manager Corrupts ROM! Oak Intro freezes when failing to load (male) player OW sprite](https://cdn.pbrd.co/images/HrV6tv3.png)
Even if its into the right thing it still rips over the hero sprite apparently even though it looks right in OW Manager.
ANOTHER WORKAROUND is to skip gender choice and default to female somehow... because I don't need gender choice in my hack. Better than redoing my work; I'd rather be able to import my custom sprites than have male character.
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