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[Other] Pallet error

  • 109
    Posts
    13
    Years
    So, I always have success in adding my first new object to a tileset when I save it to tileset 2. and when I try to add a new object to the picture then the whole picture gets messed up. I even made sure that the new object that I was adding to the picture matched the color pallet of the original. It's like I can only add one set of new tiles per tileset, and if I try to add any more, then the image freaks out. Why does this happen and how can I prevent this from happening? Pictures below...

    In the picture with the water, i added some lilly pad tiles in the corners and that same gray took over.....
    In the second picture, I added some grass/sand at the bottom (pallet colors matched/had same order) and it messed up out of nowhere again!

    Using A-map 1.92 btw
     
    Last edited:
    It still won't show even if you make it to that color lol
    It has to have to palette of it. So make sure you make a palette for that tiles then insert it to the game then add it to tileset.
     
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