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- Seen Sep 19, 2022
I'm looking to have a key item the player gets as a reward for completing a quest that permanently increases the power of bug-type moves by a little. Like a Silver Powder, but that is always in effect, and doesn't need to be held by a Pokemon in battle. Does anyone know if there is a way I can make this work?
If so, I was also hoping to be able to use the same idea to make a similar item that has the effect of an Amulet Coin. So the player's prize money from battles will double if they just have this item in their bag, rather than having a Pokemon hold it in battle.
If so, I was also hoping to be able to use the same idea to make a similar item that has the effect of an Amulet Coin. So the player's prize money from battles will double if they just have this item in their bag, rather than having a Pokemon hold it in battle.