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Plant Synchro Win!

Circuit

[cd=font-weight: bold; font-style: italic; backgro
  • 4,815
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    Well, I have built a list for a Plant Synchro deck I'm building, and I would love it if everyone could have a look at it and tell me what they think needs doing to it. So, without further ado, here the deck is:

    [40] Total
    [20] Monsters
    [1] Tytannial, Princess of Camellias
    [2] Lonefire Blossom
    [3] Ryko, Lighsworn Hunter
    [2] Super Nimble Mega Hamster
    [1] Light and Darkness Dragon
    [2] Debris Dragon
    [1] Spore
    [1] Dandylion
    [1] Effect Veiler
    [1] Battle Fader
    [1] Card Trooper
    [1] Glow-Up Bulb
    [1] Gorz the Emissary of Darkness
    [1] Plaguespreader Zombie
    [1] Thunder King Rai-Oh

    Well, pretty standard, but I thought I'd add in a Plaguespreader and a Thunder King to try to change it a little, and to increase synchro/put a halt against my opponent. I also included a Battle Fader, but I'm not sure if I should replace this with a Snowman Eater.

    [10] Spells
    [1] Dark Hole
    [1] Monster Reborn
    [2] Mystical Space Typhoon
    [1] Charge of the Light Brigade
    [2] Forbidden Lance
    [1] Book of Moon
    [1] Mark of the Rose
    [1] Miracle Fertiliser

    Everything normal here, with my addition of two Forbidden Lance, a very nice replacement to Book of Moon, able to stop spell plays against a monster.

    [10] Traps
    [2] Solemn Warning
    [1] Solemn Judgment
    [1] Mirror Force
    [2] Bottomless Trap Hole
    [1] Torrential Tribute
    [2] Seven Tools of the Bandit
    [1] Pollinosis

    The usual Trap line up but I've included a Pollinosis too. How does it look?

    [15] Extra Deck
    [2] Stardust Dragon
    [1] Queen of Thorns
    [1] Scrap Dragon
    [1] Brionac, Dragon of the Ice Barrier
    [1] Trishula, Dragon of the Ice Barrier
    [2] Black Rose Dragon
    [1] Red Dragon Archfiend
    [1] Ally of Justice Catastor
    [1] T.G. Hyper Librarian
    [1] Formula Synchron
    [1] Iron Chain Dragon
    [1] Shooting Star Dragon

    All comments and critisism welcome. Rate away!
     
    Last edited:
    New conclusion: Trap Stun isn't as good as previously thought.

    It is no longer mandatory for all aggressive decks.
     
    Ok, so if I remove both Stun, then that would make it 40, but what about the Extra Deck? That has two cards missing, what should go in there?
     
    Formula Synchron; cut Thought Ruler. Cut a Queen of Thorns for a Gaia Knight. +1 Iron Chain Dragon.

    +1 Shooting Star?
     
    Card trooper is now at 2, take full advantage of this as it is pretty broken. You should have either all out thunder king or none at all and you should also cut the random fader for a second veiler. If you're gonna use 2 hamster then you at least need one lyla. Also call of the haunted and limit reverse work fantastic with this deck as a lot of monsters you want to keep returning from the grave. If you use limit reverse on sangan or dandylion and shift them to defence then you get to use their effects which is a neat trick. If you want to use the shooting star dragon combo then you Should run at least 2 formula's which is a great plus one with your dandy tokens and can be syncro'd with anything really
     
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