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Platinum Team | Take One

Azonic

hello friends
  • 7,123
    Posts
    17
    Years


    Platinum Team

    After a few attempts with this team on Shoddy, I've decided to post this lineup / team up for criticism. Dark_Azelf has already given his opinion, but who knows what he's saying (lol). Anyways, opinions please. :D

    "image removed"*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*

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    Metagross @ Leftovers
    Trait: Clear Body
    Nature: Adamant
    EVs: 252 HP / 236 Attack / 20 Speed
    ♪ Stealth Rock
    ♪ Earthquake
    ♪ Bullet Punch
    ♪ Meteor Mash
    Leading with this. Metagross helps set up rocks early; only a small amount of other leads can OHKO Metagross, so yeah. It deals good damage with that nice 135 Attack stat and STAB.



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    Latias @ Life Orb
    Trait: Levitate
    Nature: Timid
    EVs: 6 HP / 252 Special Attack / 252 Speed
    Thunderbolt
    Draco Meteor
    ♪ Surf
    ♪ Recover / Calm Mind
    Dark_Azelf's idea for offensive Latias. I just noticed it has decent Special Attack though. My original plan was to go for the Defensive Calm Mind set. xD;



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    Salamence @ Choice Band
    Trait: Intimidate
    Nature: Naive
    EVs: 248 Attack / 8 Special Attack / 252 Speed
    ♪ Outrage
    ♪ Aqua Tail
    ♪ Fire Blast
    ♪ Earthquake / Dragon Claw
    Typical Choice Band Salamence physical sweeper. Big threat when it gets into Outrage.



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    Lucario @ Choice Scarf
    Trait: Inner Focus
    Nature: Jolly
    EVs: 252 Attack / 252 Speed / 4 Defense
    ♪ Close Combat
    ♪ Crunch
    ♪ Ice Punch
    ♪ Stone Edge
    Extra speed for other Scarfed Pokemon or really fast Pokemon that think they can outrun my team. :o



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    Rotom [HEAT] @ Choice Scarf
    Trait: Levitate
    Nature: Modest
    EVs: 252 Special Attack / 252 Speed / 4 HP
    ♪ Trick
    ♪ Shadow Ball
    ♪ Overheat
    ♪ Thunderbolt
    Outspeeds other things too and gets in a sneaky Choice Scarf Trick.



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    Suicune @ Leftovers
    Trait: Pressure
    Nature: Timid Nature
    EVs: 172 HP / 120 Special Attack / 216 speed
    ♪ Surf
    ♪ Hidden Power [ELECTRIC]
    ♪ Ice Beam
    ♪ Calm Mind
    I wanted Defensive Cune but D_A said no. :< But anyways you know how Cune works. Bulky water and deals damage. Yeah.

     
    Last edited:
    That Suicune it doesn't risk to easily be stopped by a Blissey? You could try to give him Substitute, in past I have used Lucario as Scarfer it is personally easily fermabile I dissuade the of it I use.
     
    That Suicune it doesn't risk to easily be stopped by a Blissey? You could try to give him Substitute, in past I have used Lucario as Scarfer it is personally easily fermabile I dissuade the of it I use.
    Maybe I should replace Suicune with Blissey to cover my Blissey weak.

    Oh wait, but then I don't have Suicune to cover my Suicune weak. :(
     
    Maybe I should replace Suicune with Blissey to cover my Blissey weak.

    Oh wait, but then I don't have Suicune to cover my Suicune weak. :(

    Blissey covers your Suicune weakness, best special sponge in the game, S-Toss if it subs, and T-Wave renders it useless :P

    The main problem I see here is a glaring DD Salamence weakness. After 1 DD, it can eat your Salamence and Latias with Dragon Claw/Outrage, EQ Metagross, Lucario can't switch into it, but it can revenge kill it (But no Salamence would stay in on it now adays with the rising popularity of ScarfLuke). Your only liability is Suicune, and with SR, it doesn't stand much a stand either.
     
    Blissey covers your Suicune weakness, best special sponge in the game, S-Toss if it subs, and T-Wave renders it useless :P

    The main problem I see here is a glaring DD Salamence weakness. After 1 DD, it can eat your Salamence and Latias with Dragon Claw/Outrage, EQ Metagross, Lucario can't switch into it, but it can revenge kill it (But no Salamence would stay in on it now adays with the rising popularity of ScarfLuke). Your only liability is Suicune, and with SR, it doesn't stand much a stand either.

    Outrage traps it and LO + SR damage means that even if it's not, it's going to die. Not really a DDMence weakness at all ._.

    But good team. No real criticisms besides how easy it is to wear down, but you're probably going to win in a few turns anyway so it's probably not important. Watch out for stall though, CBMence is the only thing that can really do anything to it which could lead to some problems =\ But getting rid of Blissey early with TrickScarf or something will do a lot to prevent it so idk, it might depend on how well you play.
     
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