please rate my new team

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    17
    Years
    • Seen Oct 25, 2013
    thx to those that leave feedback

    heres the deal i made 2 teams (getting ready for battle revo.) the first team is mostly legendarys (some pulled from other games i own, some from DP) the second team is made up of more "common" catches that i bread till i got what i wanted. please give me ALL feedback good and bad (and be harsh there is NOTHING you can say that would hurt or offend me). and the moves are not yet complete they mostly just have lvl up moves.

    TEAM 1

    METAGROSS lvl 100
    steel/psychic
    brave
    ability: clear body
    hp 307
    attack 374
    defense 295
    sp. atk 207
    sp. def 210
    speed 157

    zen headbutt, hammer arm, meteor mash, bullet punch
    item: metal coat


    MEWTWO lvl 100
    psychic
    modest
    ability: pressure
    hp 366
    attack 223
    defense 204
    sp. atk 434
    sp. def 223
    speed 302

    psychic,aura sphere,recover,swift
    item: choice band ??????


    HEATRAN lvl 100
    fire/steel
    naive
    ability:flash fire
    hp 329
    attack 189
    defense 248
    sp. atk 310
    sp. def 226
    speed 266

    iron head,magma storm,fire fang,heat wave
    item: ???? ( i had a flame orb on but it didnt seem to burn heatran, to take advantage of the ability)


    GIRATINA lvl 100
    ghost/dragon
    serious
    ability:pressure

    hp 445
    attack 210
    defense 313
    sp. atk 229
    sp.def 313
    speed 198

    earth power,dragon claw,aura sphere,shadow force
    item: shell bell


    KYOGRE lvl 100
    water
    quiet
    ability:drizzle

    hp 365
    attack 225
    defense 227
    sp. atk 380
    sp. def 331
    speed 195

    hydro pump,ice beam,water spout,body slam
    item:icicle plate


    PALKIA lvl 100
    water/dragon
    quirky
    ability:pressure

    hp 338
    attack 289
    defense 230
    sp. atk 354
    sp. def 260
    speed 236

    earth power,dragon claw, aqua tail,spacial rend
    item: lustrous orb




    and my next team ( i made this team just in case there are legendary restrictions on battles in battle revo. like in battle tower )



    ALAKAZAM lvl 100
    psychic
    mild
    ability: inner focus

    hp 271
    attack 118
    defense 102
    sp. atk 396
    sp. def 188
    speed 301

    focus blast,reflect,psychic,recover
    item:??????



    GENGAR lvl 100
    ghost/poison
    rash
    ability: levitate
    hp 257
    attack 161
    defense 129
    sp. atk 388
    sp. def 151
    speed 271

    hypnosis,sucker punch,shadow ball,dream eater
    item:??????



    ELECTIVIRE lvl 100
    electric
    naughty
    ability:motor drive
    hp 309
    attack 368
    defense 149
    sp. atk 217
    sp. def 186
    speed 241

    thunder punch,giga impact,thunder,thunder bolt
    item:??????



    RHYPERIOR lvl 100
    ground/rock
    naughty
    ability: solid rock
    hp 388
    attack 411
    defense 318
    sp. atk 115
    sp. def 142
    speed 86

    hammer arm,earthquake,megahorn,rock wrecker
    item:?????????



    NINJASK lvl 100
    bug/flying
    jolly
    ability:speed boost
    hp 257
    attack 234
    defense 113
    sp. atk 94
    sp. def 137
    speed 446

    giga impact,mind reader,toxic,x-scissor
    item:???????



    MAMOSWINE lvl 100
    ice/ground
    adamant
    ability: snow cloak
    hp 355
    attack 366
    defense 185
    sp. atk 152
    sp. def 152
    speed 204

    ice fang,hail,earthquake,blizzard
    item:???????



    i think i included all needed info. if i missed something let me know ill edit. ok give me that feedback. thx
     
    Right in your first team you have 2 water pokemon i wuold get rid of Kyogre because it has a few more weaknesses than Palkia and put Groudon. Then you have 2 dragons get rid of Giratina and if you have a Darkrai use that if not then try and change it to something else. Then you have 2 steel types keep Heatran and get rid of Metagross. Then put in a electric type in like Zapdos.

    The next team well you have both Gengar and Alakasam so get rid of the weaker on stats wise and keep the strong on. Then you will have room for a water type and a fire type there are loads to choose from just pick the right ones and you will have a well balanced team. In fact get rid of Mamoswine and get a blissey with toxic, attract, supersonic, and double team and it has to be holding leftovers.
     
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