Mab
fleeting assembly
- 8,705
- Posts
- 15
- Years
- She/Her
- Hyperspace
- Seen May 16, 2025
prior to gen 5, poison damaged you as you moved around during in the overworld as well as during a battle. that mechanic has since been removed, which now leaves poison very similar to burn, except that burn also halves your attack.
should poison bring back its old mechanic of damaging you in the field? should it be changed in some other way to differentiate it from burning? should it become more like the Badly Poisoned status where damage increases every turn?
should poison bring back its old mechanic of damaging you in the field? should it be changed in some other way to differentiate it from burning? should it become more like the Badly Poisoned status where damage increases every turn?