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hello all,
I am working on a personal project to programmatically control an emulated instance of Pokémon emerald. I am using the (bizz hawk) emulator though i am open to better suggestions. As part of this project i want to be able to monitor Memory variables such as :
"number of pokeballs"
"number of pokemon seen"
"number of pokemon caught"
"unique pokemon caught"
"badges received"
I have a ROM version that's md5 hash comes out to be: 605B89B67018ABCEA91E693A4DD25BE3
but what i cannot seem to find is a solid representation of the actual memory map itself, Like what address point to what game concepts. Any help would be very much appreciated thank.
I am working on a personal project to programmatically control an emulated instance of Pokémon emerald. I am using the (bizz hawk) emulator though i am open to better suggestions. As part of this project i want to be able to monitor Memory variables such as :
"number of pokeballs"
"number of pokemon seen"
"number of pokemon caught"
"unique pokemon caught"
"badges received"
I have a ROM version that's md5 hash comes out to be: 605B89B67018ABCEA91E693A4DD25BE3
but what i cannot seem to find is a solid representation of the actual memory map itself, Like what address point to what game concepts. Any help would be very much appreciated thank.