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FireRed hack: Pokémon Fire Red "Hardcore Challenge"

  • 37
    Posts
    3
    Years
    • Seen Apr 3, 2025
    Pokémon Fire Red "Hardcore Challenge"

    Intro


    It is simply a Nuzlocke Variant Binary ROM, as it has many features of it.

    Hardcore Features


    • Game Over (Delete save and reset game after black out/white out.)
    • Release Fainted Pokémon (Any Pokémon that faints is considered dead and must be released.)
    • Forcing Set Battle Style (No switching before enemy sends out a Pokémon.)
    • No EV Grinding (Removed, it would be very cruel if combined with Release Fainted Pokémon.)
    • No IV Grinding (All Pokémon have IVs 0~1, this balances the gameplay a lot.)
    • No Overleveling (Disable Exp Until Certain Badge/Your Pokémon will never be stronger than the GYM Leaders.)
    • Damage Range (You will always get the lowest rolls, while your opponent will always get the highest rolls.)
    • Disable Medicine in Battle (Including Stat-raising items and Berries.)
    • All GYM Leaders have 6 Pokémon.
    • All Elite Four have 6 Pokémon.
    • All Trainers had amplified AI.
    • Drastically Reduced Money Rate. (Need Persian + Pay Day + Amulet Coin '-')
    • Evolution by Happiness: 87% > 99%

    Other Features


    • Catch All Pokémon
    • GEN IV Moves & Abilities
    • Updated Stats
    • Physical/Special/Status Split
    • Constant Hidden Power
    • UnHidden Power
    • Nature Colors
    • Modern Repel System
    • Evolve Without National Dex
    • Running Indoors
    • Metric System
    • Updated Status Conditions
    • Critical Hit Probability from GEN VI
    • Mew is the Roaming Pokémon
    • Hyper Beam & Variations from GEN I
    • Same Hidden Power + Equivalent Held Item = 2nd Type (Only Works in Single Type Pokémon)

    Facilities


    • Poison Survival
    • TMS Shop (But you will spend money instead of simply reusing infinitely.)
    • Berries Shop
    • Full Exp for Participating in a Battle
    • Exp When Catch Wild Pokémon
    • Shiny Base Rate (1/256)
    • Evolve by Level Up if Holding an Item
    • Link Stone (No more Pokémon that evolve when traded.)
    • Egg Move Relearner
    • Ability Capsule
    • Display Effectiveness

    Exclusivities


    • Abilities that increase move power - (Iron Fist - 20%) / (Reckless - 20%) / (Rivalry - 25%) = 50%
    • Bonemerang from Anime - This move also hits opposing Pokémon that are in the air.
    • Magnet Pull with Magnet Rise Effect - The user levitates using electrically generated magnetism for five turns.
    • Poison Touch Effect in Poison Point - May poison targets when a Pokémon makes contact.
    • Sand Rush Effect in Sand Veil - Boosts the Pokémon's Speed in sandstorm.
    • Slush Rush Effect in Snow Cloak - Boosts the Pokémon's Speed in hailstorm.
    • Technician - Increases the power of moves which have a power of (60) 70 or less by 50%

    Screenshots


    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"

    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"

    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"

    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"

    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"
    [PokeCommunity.com] Pokémon Fire Red "Hardcore Challenge"


    Credits


    Bugs


    • Caterpie, Metapod, Butterfree, Weedle, Kakuna, Beedrill, Paras, Parasect, Venonat, Venomoth, Scyther, Pinsir
    • Ledyba, Ledian, Spinarak, Ariados, Yanma, Pineco, Forretress, Scizor, Shuckle, Heracross
    • Yanmega
      '-'

    Download


    • Last Update: 2025/02/02
    • Link

     
    Last edited:
    Pokédex:

    Kanto
    Spoiler:


    Johto
    Spoiler:


    Extra
    Spoiler:
     
    Last edited:

    Exclusivities


    • Abilities that increase move power - (Iron Fist - 20%) / (Reckless - 20%) / (Rivalry - 25%) = 50%
    • Bonemerang from Anime - This move also hits opposing Pokémon that are in the air.
    • Magnet Pull with Magnet Rise Effect - The user levitates using electrically generated magnetism for five turns.
    • Poison Touch Effect in Poison Point - May poison targets when a Pokémon makes contact.
    • Sand Rush Effect in Sand Veil - Boosts the Pokémon's Speed in sandstorm.
    • Slush Rush Effect in Snow Cloak - Boosts the Pokémon's Speed in hailstorm.
    • Technician - Increases the power of moves which have a power of (60) 70 or less by 50%
     
    Hi @Pokemon Hack Lab, do you have any resources on how you added Sand Rush and Slush Rush effects to the existing abilities? Would love to know how to do that! Thank you!!
     
    I know where it is in the ROM, but I think ASM only Dreamaker has it, ask him!
    Discord:
    "Dreamaker"#2210

    Thanks so much for the reply! Any chance you can point me to them in the ROM please? I tried messaging him on Discord but it wouldn't let me since we don't share a server
     
    Last edited:
    Thanks so much for the reply! Any chance you can point me to them in the ROM please? I tried messaging him on Discord but it wouldn't let me since we don't share a server

    @ 014D24:
    00 49 08 47 01 90 78 08

    @ 789000:
    4A 46 58 20 42 43 1F 49 20 31 88 18 03 78 52 2B 06 D0 08 2B 06 D0 22 2B 06 D0 21 2B 06 D0 0E E0 80 20 05 E0 18 20 03 E0 60 20 01 E0 07 20 FF E7 16 49 09 88 08 40 00 28 01 D0 02 23 00 E0 01 23 58 20 51 46 41 43 0F 48 20 30 40 18 02 78 52 2A 06 D0 08 2A 06 D0 22 2A 06 D0 21 2A 06 D0 0E E0 80 20 05 E0 18 20 03 E0 60 20 01 E0 07 20 FF E7 06 49 09 88 08 40 00 28 01 D0 02 27 00 E0 01 27 01 49 08 47 E4 3B 02 02 A5 4D 01 08 1C 3F 02 02
     
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