[Developing] Pokémon Johto

thor348

That's Oak to You
  • 132
    Posts
    12
    Years
    Pokémon Johto Project
    Created with Pokémon Essentials
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    Before you read futher, there is a blog completely dedicated to Pokémon Johto. It is referenced in the Media Spoiler as well a my Signature. Or you can visit here:
    https://pokemonjohtoproject.blogspot.com/
    Introduction:
    Spoiler:

    Features:
    Spoiler:
    Media:


    Credits:
    Spoiler:

    Downloads:
    Spoiler:
     
    So it's gold and silver but in gen 3?
     
    I tried it and was thoroughly unimpressed, I've seen several games such as this and thats how I compared it - as well as to the cannon game itself - such as the rival not pushing you back, that really upset me, and the fact you are holding the egg (I wanted to see if I could hatch it, but gave up) and the fact you get a kanto starter when it should be the johto ones - not to mention you dont look like kris or ethan (crystal or gold) it really makes it feel out of place
    and I was upset I saw oak in the intro, but he was thomas in the game, that was weird and bothered me - I stopped playing around the time I told the police about the kid, but it also upset me that he was gary and not kamon (silver)
    I also found it weird that elm was in 4th gen graphics while everything else was in 3rd gen
    I just felt that overrall there was nothing that really set this game apart from the thousands of others
     
    Last edited:
    I am sorry you feel that way. Here is some explanation for a few of your thoughts. I am currently in medical school and married, thus not allowing me enough time to re-sprite, re-color, etc. Therefore multiple graphics are out of place, name it-what have you. Secondly, various names are changed ie: Thomas because he is a dear friend and he wanted me to put him in the game that way. I made this game not to impress anyone else but upon the premise there of for my friends. I wasn't going to release it by any means at any point in time.
    But I humbly thank you for your input as well as your time given to actually play some of it.
     
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