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[Graphics] [Pokecrystal] Help with adding new Pokemon spites

  • 27
    Posts
    8
    Years
    I'm working on a hack that adds Annihilape and Dudunsparce into Crystal, and everything works as it should except the battle sprites. The error I'm getting is an embedded palette error, and even though I followed this tutorial on how to properly index images, I'm still getting the same error. What's more, other official sprites work just fine, despite some having inconsistent palette indexes when opened in GraphicsGale. How do I solve this?
     
    I'm working on a hack that adds Annihilape and Dudunsparce into Crystal, and everything works as it should except the battle sprites. The error I'm getting is an embedded palette error, and even though I followed this tutorial on how to properly index images, I'm still getting the same error. What's more, other official sprites work just fine, despite some having inconsistent palette indexes when opened in GraphicsGale. How do I solve this?

    I tried editing a sprite with GraphicsGale and found out that you need to disable "With Alpha Channel" in the save as dialog to avoid that error.
     
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