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[pokeemerald-expansion] [Help] Showing two (or possibly more) Pokemon sprites at once with showmonpic or similar macro?

  • 14
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    3
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    • Seen Apr 27, 2025
    Firstly, apologies because I am new to romhacking and coding overall and if this turns out to be a simple issue lol.

    I am currently working on a romhack project in which Double Battle will be the main focus, so at the start player will be given 2 starter mons at once. With that said, is there a way to show 2 Pokemon sprites in one instance using the showmonpic (or similar function/macro)?

    I hope and prefer to be able to use pre-existing feature within the decomp to do that, because I'm not comfortable adding wholy new graphic features just for it due to compatibility issues.

    Thank you in advance.
     
    Firstly, apologies because I am new to romhacking and coding overall and if this turns out to be a simple issue lol.

    I am currently working on a romhack project in which Double Battle will be the main focus, so at the start player will be given 2 starter mons at once. With that said, is there a way to show 2 Pokemon sprites in one instance using the showmonpic (or similar function/macro)?

    I hope and prefer to be able to use pre-existing feature within the decomp to do that, because I'm not comfortable adding wholy new graphic features just for it due to compatibility issues.

    Thank you in advance.
    I don't know of a way to show multiple Pokemon sprites with just scripting since showmonpic can only show one sprite at a time, but the command can be easily modified to be able to show more.
     
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