MegamanDX
Pokemon/Megaman fan
- 54
- Posts
- 14
- Years
- just move here
- Seen Nov 11, 2014
So anyways,the other thread was going nowhere fast and a bunch of trolls took over it so I just let it die and now back after a few months of going quiet about it.
A bunch of new updates from the idea that's now far enough that its gunna be made into a real Windows PC game
So what happened afterwards was that I decided that I was going to continue the idea and push it to reach its full potential and after many months and a dev team I'm in now...Pokemon Battle Network is now there(or almost).
In case you have never herd of it: Pokemon Battle Network takes the idea that real Pokemon battles can be done using the battle system from Megaman Battle Network but I felt that it just be no better then copy paste the idea,I had to take that a step further...The idea is that in order to make a real Pokemon game,you have to fuse all the major aspects of Pokemon into one thing...The video games,anime,manga and card games,all into one game AKA "the all in one Pokemon" game...Something that has never been done before. I see these threads and I see(no offense)but they all are Version games and can be done by hacking...You all will say"Its because it works so well"well,I say...It may work but the same thing is being made over and over again,how can you innovate if all you can do(and know) is repeat what has already been done. Pokemon Battle Network is that idea that breaks that cycle
...and for some of you who have been following me,as of right now 68 pages are in the game design document and STILL not done.Im in a team of 5 as me as the game designer and story writer(I have a editor for my sloppy grammar skills) and the team going to start programming the UI near the end of July(this month)
PS:I'm finished with concepts and working now on game mechanics.
Ill summarize everything I revealed so far and new stuff:
-A typical Pokemon RPG game with realistic Pokemon battles(Turn based Real Time Action Tactical RPG style battles) and 3d graphics
-Easy and fun to understand user interface
-The story takes place 50 years after the events of FireRed and LeafGreen,Ash is a Pokemon Master and a 60 year old Professor who gives you a starter
-Pokemon Trainers can fight like Pokemon now and some will ingadge in fights with their Pokemon
-Many of the citys and towns you knew in FireRed and LeafGreen have realllllly grown since 50 years ago,Example: Pallet City is the size of a city with over 100,000 people,it used to be really small village until Ash became a Pokemon Master.
-The game mechanics in Pokemon gets a MAJOR upgrade,Energy Points replaces Power Points,You Pokemon can use more then one move per turn in the form of "Chips"that takes Energy Points to use;also those Chips can fuse to become more powerfull moves that your Pokemon can use at no cost of Energy Points,Your Pokemon can wear certain items in battle to enhance battle capibilitys like armors and helmets and even shoes and boots,EV and IVs can now be seen but cant be edited or the game considers that "cheating"by not allowing the Pokemon to ingaude in online Pokemon battles for examples
-The Pokemon Trainers you can chose are both 18 years old,both can fight like Pokemon by using a arm cannon like device that has a tablet embedded in it as well as see real time battle stats ect.
-Real clock feature as well as real weather feature,battles during the day will become night battles where if your not in the moon light,then you have to use the lights on the arm cannon to see like a flashlight as well as weather changes if the weather around you changes,so does the weather in battles
-The Pokedex gets a overhaul where you can see all the Pokemon attacks as well as all the Pokemon you have caught.
I will reveal more as the project goes further in development as new unseen stuff does pop up and the GDD has changed a few times because
Ill post these images and hope you guys will be ok this time around,sorry for before
PS: How I combined genres that instead of fusing Real Time with RPG...I thought of Video games,Anime,Manga,Card games as separate video game genres and I thought of what each "video game genre" was lacking and thought of what the other "video game genre" could make up for that.
Here are some of the pics from the game design document:
So as you can see,the game design document is DRAWN out like how the old games were made,Its slow but better and I can get my ideas out easier. This is just a few of the 68 pages in the game design document and soon more tonight.
There's still alot that needs to be done with it but I promise this game will be released on Pokemon's 20th birthday as a 20th Anniversary game for Pokemon and something that you can compare to how far Pokemon has become and something you and other and look up to for future Pokemon games.
Cant wait.
A bunch of new updates from the idea that's now far enough that its gunna be made into a real Windows PC game
So what happened afterwards was that I decided that I was going to continue the idea and push it to reach its full potential and after many months and a dev team I'm in now...Pokemon Battle Network is now there(or almost).
In case you have never herd of it: Pokemon Battle Network takes the idea that real Pokemon battles can be done using the battle system from Megaman Battle Network but I felt that it just be no better then copy paste the idea,I had to take that a step further...The idea is that in order to make a real Pokemon game,you have to fuse all the major aspects of Pokemon into one thing...The video games,anime,manga and card games,all into one game AKA "the all in one Pokemon" game...Something that has never been done before. I see these threads and I see(no offense)but they all are Version games and can be done by hacking...You all will say"Its because it works so well"well,I say...It may work but the same thing is being made over and over again,how can you innovate if all you can do(and know) is repeat what has already been done. Pokemon Battle Network is that idea that breaks that cycle
...and for some of you who have been following me,as of right now 68 pages are in the game design document and STILL not done.Im in a team of 5 as me as the game designer and story writer(I have a editor for my sloppy grammar skills) and the team going to start programming the UI near the end of July(this month)
PS:I'm finished with concepts and working now on game mechanics.
Ill summarize everything I revealed so far and new stuff:
-A typical Pokemon RPG game with realistic Pokemon battles(Turn based Real Time Action Tactical RPG style battles) and 3d graphics
-Easy and fun to understand user interface
-The story takes place 50 years after the events of FireRed and LeafGreen,Ash is a Pokemon Master and a 60 year old Professor who gives you a starter
-Pokemon Trainers can fight like Pokemon now and some will ingadge in fights with their Pokemon
-Many of the citys and towns you knew in FireRed and LeafGreen have realllllly grown since 50 years ago,Example: Pallet City is the size of a city with over 100,000 people,it used to be really small village until Ash became a Pokemon Master.
-The game mechanics in Pokemon gets a MAJOR upgrade,Energy Points replaces Power Points,You Pokemon can use more then one move per turn in the form of "Chips"that takes Energy Points to use;also those Chips can fuse to become more powerfull moves that your Pokemon can use at no cost of Energy Points,Your Pokemon can wear certain items in battle to enhance battle capibilitys like armors and helmets and even shoes and boots,EV and IVs can now be seen but cant be edited or the game considers that "cheating"by not allowing the Pokemon to ingaude in online Pokemon battles for examples
-The Pokemon Trainers you can chose are both 18 years old,both can fight like Pokemon by using a arm cannon like device that has a tablet embedded in it as well as see real time battle stats ect.
-Real clock feature as well as real weather feature,battles during the day will become night battles where if your not in the moon light,then you have to use the lights on the arm cannon to see like a flashlight as well as weather changes if the weather around you changes,so does the weather in battles
-The Pokedex gets a overhaul where you can see all the Pokemon attacks as well as all the Pokemon you have caught.
I will reveal more as the project goes further in development as new unseen stuff does pop up and the GDD has changed a few times because
Ill post these images and hope you guys will be ok this time around,sorry for before
PS: How I combined genres that instead of fusing Real Time with RPG...I thought of Video games,Anime,Manga,Card games as separate video game genres and I thought of what each "video game genre" was lacking and thought of what the other "video game genre" could make up for that.
Here are some of the pics from the game design document:
Spoiler:
![[PokeCommunity.com] Pokemon Battle Network-revamped thread [PokeCommunity.com] Pokemon Battle Network-revamped thread](https://i941.photobucket.com/albums/ad258/MegamanDX/Pokemone-Flame-Title_zps30030172.png)
![[PokeCommunity.com] Pokemon Battle Network-revamped thread [PokeCommunity.com] Pokemon Battle Network-revamped thread](https://i941.photobucket.com/albums/ad258/MegamanDX/DSCN3293_zps6c2d691c.jpg)
![[PokeCommunity.com] Pokemon Battle Network-revamped thread [PokeCommunity.com] Pokemon Battle Network-revamped thread](https://i941.photobucket.com/albums/ad258/MegamanDX/DSCN3292_zpse5757731.jpg)
![[PokeCommunity.com] Pokemon Battle Network-revamped thread [PokeCommunity.com] Pokemon Battle Network-revamped thread](https://i941.photobucket.com/albums/ad258/MegamanDX/scan00012_zps721adb97.jpg)
![[PokeCommunity.com] Pokemon Battle Network-revamped thread [PokeCommunity.com] Pokemon Battle Network-revamped thread](https://i941.photobucket.com/albums/ad258/MegamanDX/scan0002_zps0111a8cb.jpg)
![[PokeCommunity.com] Pokemon Battle Network-revamped thread [PokeCommunity.com] Pokemon Battle Network-revamped thread](https://i941.photobucket.com/albums/ad258/MegamanDX/DSCN3310_zps9afa0b09.jpg)
![[PokeCommunity.com] Pokemon Battle Network-revamped thread [PokeCommunity.com] Pokemon Battle Network-revamped thread](https://i941.photobucket.com/albums/ad258/MegamanDX/DSCN3311_zps5812cabb.jpg)
So as you can see,the game design document is DRAWN out like how the old games were made,Its slow but better and I can get my ideas out easier. This is just a few of the 68 pages in the game design document and soon more tonight.
There's still alot that needs to be done with it but I promise this game will be released on Pokemon's 20th birthday as a 20th Anniversary game for Pokemon and something that you can compare to how far Pokemon has become and something you and other and look up to for future Pokemon games.
Cant wait.